Description Prompt the user to enter a first number and a second number that will be stored in variables name firstnum_int and secondnum_int respectively. Depending on their relative size print out: • "The first number is greater than the second number" or • "The first number is less than the second number" or • "The first number is equal to the second number" If both numbers are equal, you should also print out if they are odd or even. Specification • You should submit a single file called MidtermExam2.py • It should follow the submission standards outlined above. The assignment name will be Midterm Exam 2 • Each print statement should be sent a single f-string as an argument or nothing at all. For example: • Don't do this: print ("My variable is ", myvarl) . This is ok: print (f"My variable is (myvarl}") . This is ok: print()) • Your program must use an if/elif/else block of some kind. Hard-code There are no hard-coded variables in this assignment.
Description Prompt the user to enter a first number and a second number that will be stored in variables name firstnum_int and secondnum_int respectively. Depending on their relative size print out: • "The first number is greater than the second number" or • "The first number is less than the second number" or • "The first number is equal to the second number" If both numbers are equal, you should also print out if they are odd or even. Specification • You should submit a single file called MidtermExam2.py • It should follow the submission standards outlined above. The assignment name will be Midterm Exam 2 • Each print statement should be sent a single f-string as an argument or nothing at all. For example: • Don't do this: print ("My variable is ", myvarl) . This is ok: print (f"My variable is (myvarl}") . This is ok: print()) • Your program must use an if/elif/else block of some kind. Hard-code There are no hard-coded variables in this assignment.
Chapter5: Making Decisions
Section: Chapter Questions
Problem 2GZ
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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