Fruit Juice Machine In this programming example, there are one function available which is main() class and stored in fruit.cpp.Fruit Juice Machine In this programming example, there are one function available which is main() class and stored in fruit.cpp. Question Execute the files by using Dev C++. Understand the flow of the program. Next, manipulate or add appropriate functions in the existing files to: 1. Add coffee in the machine which has several types (minimum of 4 types). Allocates the price and types for the customer. (Now, user can choose screen to buy juice or coffee. With each have different menu). 2. Show the customer the cost for each. 3. Let the customer choose more than one drink (iterate till the customer request to end choosing the drink). 4. Prompt user to enter more money as long as the user has not entered enough money to buy the drinks. 5. Produce receipt to the customer which shows the drinks they choose, the cost, and balance of their money in receipt.txt

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Fruit Juice Machine


In this programming example, there are one function available which is main() class and
stored in fruit.cpp.Fruit Juice Machine
In this programming example, there are one function available which is main() class and
stored in fruit.cpp.

Question
Execute the files by using Dev C++. Understand the flow of the program. Next, manipulate or add appropriate functions in the existing files to:


1. Add coffee in the machine which has several types (minimum of 4 types). Allocates the
price and types for the customer. (Now, user can choose screen to buy juice or coffee.
With each have different menu).


2. Show the customer the cost for each.


3. Let the customer choose more than one drink (iterate till the customer request to end
choosing the drink).


4. Prompt user to enter more money as long as the user has not entered enough money to
buy the drinks.


5. Produce receipt to the customer which shows the drinks they choose, the cost, and
balance of their money in receipt.txt

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