Implement the Board class. Make sure to read through those comments so that you know what is required. import java.util.Arrays; import java.util.Random;   public class Board { public static final byte UR = 0; public static final byte R = 1; public static final byte DR = 2; public static final byte DL = 3; public static final byte L = 4; public static final byte UL = 5;   // You need a random number generator in order to make random moves.  Use rand below private static final Random rand = new Random();   /**      * Determines if the board is solved      *       * @return {@true} if the board is solved and {@code false} otherwise.      */     public boolean isSolved() {         return false;     }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Implement the Board class. Make sure to read through those comments so that you know what is required.

import java.util.Arrays;
import java.util.Random;
 
public class Board {
public static final byte UR = 0;
public static final byte R = 1;
public static final byte DR = 2;
public static final byte DL = 3;
public static final byte L = 4;
public static final byte UL = 5;
 
// You need a random number generator in order to make random moves.  Use rand below
private static final Random rand = new Random();
 
/**
     * Determines if the board is solved
     * 
     * @return {@true} if the board is solved and {@code false} otherwise.
     */
    public boolean isSolved() {
        return false;
    }
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