Need help must be in java. Make the code unique and no plagerism. define a class named Circle. a Circle object stores a radius and the (x, y) coordinates of its center point using Point class (Point class should be similar to the one we wrote during lectures. It should have at least two private fields to store x and y coordinates of a point, one constructor, a toString method and a distance method) Each Circle object should have 2 private fields, a Point object and radius. Each Circle object should have the following public methods: Circle(p,radius) Constructs a new circle with a center specified by the given Point p and with the given integer radius. getCenter() Returns point object for the center of the circle. getRadius() Returns the circle's radius. toString() Returns a string representation of the circle, such as "Circle[center=(75, 20),radius=30]". contains(p) Returns true if the point p lies within the circle else returns false. (Hint: calculate the distance between the center and the point p and compare it with the radius) Write a client class named CircleClient. It should create an object of class Circle and initialize it to point (10,5) and radius 7. Print the object.. If point (5,7) lies within the circle print “(5,7) lies within the circle” else print “(5,7) does not lie within the circle”
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Need help must be in java. Make the code unique and no plagerism.
- define a class named Circle.
- a Circle object stores a radius and the (x, y) coordinates of its center point using Point class (Point class should be similar to the one we wrote during lectures. It should have at least two private fields to store x and y coordinates of a point, one constructor, a toString method and a distance method)
- Each Circle object should have 2 private fields, a Point object and radius. Each Circle object should have the following public methods:
- Circle(p,radius)
Constructs a new circle with a center specified by the given Point p and with the given integer radius. - getCenter()
Returns point object for the center of the circle. - getRadius()
Returns the circle's radius. - toString()
Returns a string representation of the circle, such as "Circle[center=(75, 20),radius=30]". - contains(p)
Returns true if the point p lies within the circle else returns false. (Hint: calculate the distance between the center and the point p and compare it with the radius)
Write a client class named CircleClient. It should create an object of class Circle and initialize it to point (10,5) and radius 7. Print the object.. If point (5,7) lies within the circle print “(5,7) lies within the circle” else print “(5,7) does not lie within the circle”
Trending now
This is a popular solution!
Step by step
Solved in 2 steps with 1 images