OCAML programming   (Sliding tiles) The mechanics described in this exercise can be used to implement a game sliding tiles. 1. Create a type slidingTile, consisting of a char matrix and two integers x and y. The integers x and y are the coordinates of an empty tile. 2. Create a function val slide : slidingTile -> int -> int -> slidingTile = that given a slidingTile and two integers, that represent a location in the matrix, it slides the tile from the specified location to the empty tile, then returns the altered slidingTile. If provided location is not adjacent to the empty tile, or out of bounds, then return the slidingTile unaltered. 3. Create a function val print_tile : slidingTile -> unit = that prints a slidingTile on screen with the corresponding characters from the matrix. However, print an empty space where the empty tile is instead.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question

OCAML programming

 

(Sliding tiles)

The mechanics described in this exercise can be used to implement a game sliding tiles.

1. Create a type slidingTile, consisting of a char matrix and two integers x
and y. The integers x and y are the coordinates of an empty tile.


2. Create a function


val slide : slidingTile -> int -> int -> slidingTile = <fun>


that given a slidingTile and two integers, that represent a location in the
matrix, it slides the tile from the specified location to the empty tile, then
returns the altered slidingTile. If provided location is not adjacent to the
empty tile, or out of bounds, then return the slidingTile unaltered.


3. Create a function


val print_tile : slidingTile -> unit = <fun>


that prints a slidingTile on screen with the corresponding characters from
the matrix. However, print an empty space where the empty tile is instead.

Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 2 steps with 4 images

Blurred answer
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY