Part 1: Create a class named Supermarket representing an items show in a supermarket sections with the following data members: • Item Name: Represent a name of an item. Default is . • Price: A floating-point number represent item price. Default is 0.0. • Quantity of Items: An integer number represent quantity of item that show in supermarket. Default is 1. Additionally, the class should also include the following methods: • A default constructor to initialize the data members. • A set method named setSupermarket to set all data member. • Three get methods to get each data members. • A method named printSupermarket to print a supermarket information. Part 2: Create a main and two objects of type Supermarket: 1. First object should use the default constructor only. Then print their information using printSupermarket method. 2. Second object should use the set method as the following: Name Item1 Price Quantity 5 2.5 Then print their information using printSupermarket method. 3. Third object should use the set method as the following: Name Price Quantity 10 Item1 7 Then print their information using printSupermarket method.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter4: More Object Concepts
Section: Chapter Questions
Problem 11PE
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print their information using printSupermarket method. 

 

Part 1: Create a class named Supermarket representing an items show in a supermarket sections
with the following data members:
• Item Name: Represent a name of an item. Default is ".
Price: A floating-point number represent item price. Default is 0.0.
Quantity of Items: An integer number represent quantity of item that show in supermarket. Default
is 1.
Additionally, the class should also include the following methods:
• A default constructor to initialize the data members.
A set method named setSupermarket to set all data member.
• Three get methods to get each data members.
• A method named printSupermarket to print a supermarket information.
Part 2: Create a main and two objects of type Supermarket:
1. First object should use the default constructor only. Then print their information using
printsupermarket method.
2. Second object should use the set method as the following:
Name
Item1
Price
2.5
Quantity
Then print their information using printSupermarket method.
3. Third object should use the set method as the following:
Name
Price
Quantity
Item1
7
10
Then print their information using printSupermarket method.
Transcribed Image Text:Part 1: Create a class named Supermarket representing an items show in a supermarket sections with the following data members: • Item Name: Represent a name of an item. Default is ". Price: A floating-point number represent item price. Default is 0.0. Quantity of Items: An integer number represent quantity of item that show in supermarket. Default is 1. Additionally, the class should also include the following methods: • A default constructor to initialize the data members. A set method named setSupermarket to set all data member. • Three get methods to get each data members. • A method named printSupermarket to print a supermarket information. Part 2: Create a main and two objects of type Supermarket: 1. First object should use the default constructor only. Then print their information using printsupermarket method. 2. Second object should use the set method as the following: Name Item1 Price 2.5 Quantity Then print their information using printSupermarket method. 3. Third object should use the set method as the following: Name Price Quantity Item1 7 10 Then print their information using printSupermarket method.
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