Revisit the Cycle class.  Modify your application such that the properties, numberOfWheels and weightare entered as double values interactively (at the keyboard).  Exception handling will be used to determine whether a type mismatch occurs.   Edit your application such that, in addition to [A], the values for numberOfWheels and weight, entered interactively, will throw a new exception “Values cannot be less than or equal to zero” only If the values are less than or equal to zero.  Add or use the appropriate try and/or catch blocks.  Directions Examine your application for the class called Cycle. Add Try and Catch blocks appropriately. Add the throw statement for the new exception. Display an appropriate message if an exception occurs. Display the properties of the object

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter11: Exception Handling
Section: Chapter Questions
Problem 5E
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JAVA Problem  – CycleThrowTryCatch

Revisit the Cycle class.  Modify your application such that the properties, numberOfWheels and weightare entered as double values interactively (at the keyboard).  Exception handling will be used to determine whether a type mismatch occurs.  

Edit your application such that, in addition to [A], the values for numberOfWheels and weight, entered interactively, will throw a new exception “Values cannot be less than or equal to zero” only If the values are less than or equal to zero.  Add or use the appropriate try and/or catch blocks. 

Directions

Examine your application for the class called Cycle.

  • Add Try and Catch blocks appropriately.
  • Add the throw statement for the new exception.
  • Display an appropriate message if an exception occurs.
  • Display the properties of the object

Program

public class Cycle {

 

// Declear integer instance variable

private int numberOfWheels;

private int weight;

 

// Constructer declear class

public Cycle(int numberOfWheels, int weight ) {

this.numberOfWheels = numberOfWheels;

this.weight = weight;

}

 

// String method for output

public String toString() {

String wheel = String.valueOf(this.numberOfWheels);

String load = String.valueOf(this.weight);

return("No of wheels in cycle = " + wheel + ", Weight of cycvle =" + load);

}

}

public class Main {

    

// Main method of A class 

public static void main(String[] args) {

 

// Object for cycle class A

Cycle obj = new Cycle(6, 30);

System.out.println(obj.toString());

}

}

 

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