Second, write a method named gameStatus in TicTacToe. This method will take no input and will return a value of type GameState. GameState is a new enum that you should implement. GameState should have three values: WIN, DRAW, CONTINUE. The gameStatus method should check the board to see if either player X or player O has won (three in a row), or if the game is a draw (the entire board is filled up, but no one has won), or the game should continue (if there are empty spaces remaining on the board).

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
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Chapter1: Computer Networks And The Internet
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Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Second, write a method named gameStatus in TicTacToe. This method will take no input and will
return a value of type GameState. GameState is a new enum that you should implement. GameState
should have three values: WIN, DRAW, CONTINUE.
The gameStatus method should check the board to see if either player X or player O has won (three in
a row), or if the game is a draw (the entire board is filled up, but no one has won), or the game should
continue (if there are empty spaces remaining on the board).
Transcribed Image Text:Second, write a method named gameStatus in TicTacToe. This method will take no input and will return a value of type GameState. GameState is a new enum that you should implement. GameState should have three values: WIN, DRAW, CONTINUE. The gameStatus method should check the board to see if either player X or player O has won (three in a row), or if the game is a draw (the entire board is filled up, but no one has won), or the game should continue (if there are empty spaces remaining on the board).
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