The acceleration of an object increases linearly from 4 fps? to 12 fps? in 9 seconds. By the end of 9 seconds, the velocity is 48 fps. NOTE: At the start, the object is at the zero-reference point of displacement. a. Draw the a-t graph. Find the equation of the acceleration as the function of time. b. Draw the v-t graph. Find the equation of the velocity as the function of time. C. Draw the s-t graph. Find the equation of the displacement as the function of time.

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The acceleration of an object increases linearly from 4 fps? to 12 fps? in 9 seconds. By the end of 9
seconds, the velocity is 48 fps. NOTE: At the start, the object is at the zero-reference point of
displacement.
a. Draw the a-t graph. Find the equation of the acceleration as the function of time.
b. Draw the v-t graph. Find the equation of the velocity as the function of time.
C. Draw the s-t graph. Find the equation of the displacement as the function of time.
Transcribed Image Text:The acceleration of an object increases linearly from 4 fps? to 12 fps? in 9 seconds. By the end of 9 seconds, the velocity is 48 fps. NOTE: At the start, the object is at the zero-reference point of displacement. a. Draw the a-t graph. Find the equation of the acceleration as the function of time. b. Draw the v-t graph. Find the equation of the velocity as the function of time. C. Draw the s-t graph. Find the equation of the displacement as the function of time.
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