Use a member initialization list to make the GamePoints' constructor assign teamWhales with 100 and teamWolves with 100.
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Use a member initialization list to make the GamePoints' constructor assign teamWhales with 100 and teamWolves with 100.
#include <iostream>
using namespace std;
class GamePoints {
public:
GamePoints();
void Start() const;
private:
int teamWhales;
int teamWolves;
};
GamePoints::GamePoints() :/* Your code goes here */{
}
void GamePoints::Start() const {
cout << "Game started: Whales " << teamWhales << " - " << teamWolves << " Wolves" << endl;
}
int main() {
GamePoints myGame;
myGame.Start();
return 0;
}
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