Which of the following cases is most like the strategy pattern? A. If you have an interface called Duck, and have many ducks that implement the duck interface. All of these ducks must have the behaviour “quack” but for some ducks, like a Mallard, this must result in a quack, where for a rubber duck it must result in a squeak. We decide to delegate the quack method to another interface, which can be implemented either in a concrete class that returns a quack or a concrete class that returns a squeak. B. If we have an interface called Duck. We need to give an object to a user that can quack like a duck. All we have is Turkeys. We create a special class that implements the duck interface, and to implement the quack method we simply call the turkey’s gobble method. C. None of these are like the strategy pattern. D. We have a large collection of Ducks. We want to look at them one by one and hear them quack. We write a piece of code that iterates through them all, and as we encounter each one, we have it invoke the quack method.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Which of the following cases is most like the strategy pattern?

A. If you have an interface called Duck, and have many ducks that implement the duck interface. All of these ducks must have the behaviour “quack” but for some ducks, like a Mallard, this must result in a quack, where for a rubber duck it must result in a squeak. We decide to delegate the quack method to another interface, which can be implemented either in a concrete class that returns a quack or a concrete class that returns a squeak.
B. If we have an interface called Duck. We need to give an object to a user that can quack like a duck. All we have is Turkeys. We create a special class that implements the duck interface, and to implement the quack method we simply call the turkey’s gobble method.
C. None of these are like the strategy pattern.
D. We have a large collection of Ducks. We want to look at them one by one and hear them quack. We write a piece of code that iterates through them all, and as we encounter each one, we have it invoke the quack method.
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