Write a program that calculates the average of upto 100 English distances input by the user. Create an array of objects of the Distance class, as in the ENGLARAY example in this chapter. To calculate the average, you can borrow the add_dist() member function from the ENGLCON example in Chapter 6. You’ll also need a member function that divides a Distance value by an integer. Here’s one possibility: void Distance::div_dist(Distance d2, int divisor) { float fltfeet = d2.feet + d2.inches/12.0; fltfeet /= divisor; feet = int(fltfeet); inches = (fltfeet-feet) * 12.0; }
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
2. Write a program that calculates the average of upto 100 English distances input by the user. Create an array of objects of the Distance class, as in the ENGLARAY example in this chapter. To calculate the average, you can borrow the add_dist() member function from the ENGLCON example in Chapter 6. You’ll also need a member function that divides a Distance value by an integer. Here’s one possibility:
void Distance::div_dist(Distance d2, int divisor)
{
float fltfeet = d2.feet + d2.inches/12.0; fltfeet /= divisor;
feet = int(fltfeet);
inches = (fltfeet-feet) * 12.0;
}
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