Video Games Essay

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    he or she asks for a video game. You walk to the video games section and your son or daughter picks out a game that has extreme violence. You think to yourself “Should I get that game or should I get a game that doesn't have Violence in it? Violence in games can make you react violence less severe but, it does not make you a killer or a psycho. Video Games can make you learn about different things but won’t make you insane and antisocial. Kids could play violent video games to burn off steam then

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    Video Games, Violence and Aggression For many years, there have been arguments over violent video games and their harmful effects. The standards for violence in today’s society are different than when video games were first introduced. A person’s personality plays into how they are effected by violence. In an article written for the American Psychological Association, Patrick Markey determined, “certain combinations of personality traits can help predict which young people will be more adversely

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    As video game images become increasingly more realistic and graphic. Therefore, is there any link between the violence depicted in those games and violence in real life? Students are the main group people who played violent video games very often. Also, losing a game causes many people to have a negative impact. Last, the attitudes on violent game and antisocial. Games are everywhere around us, such as cellphones, televisions, or computers, but violent games are the most popular type of game. The

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    Video Games: A Contemporary Scapegoat

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    the, most popular fighting game franchises ever created. At its conception in 1992, it was hit with a hard wall of controversy for its heavy use of gore and the general fear it would influence children to reenact these so-called “fatalities” in real life. Ever since the 1970s, man was finally able to interact with the screen, creating a universe written in ones and zeros. However, does the screen speak back to us, and cause effects outside of the console? Though video games have widely

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    Video games have been known as a form of entertainment since its introduction in the 1980’s. With an ever growing market driven by millions of people, video games have become one of the largest industries in the world. However as the video game industry has evolved, so has the content of the video games. What started out with family games like Super Mario and Donkey Kong that involved maneuvering over obstacles, evolved into violent games such as Call of Duty, and Grand Theft Auto which required

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    Violent Video Games Essay

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    In today's world, video games are used for a variety of purposes, whether it is helping to relieve stress, or just simply for entertainment. However, can the content of these video games somehow affect our mental and physical well-being? Can it affect not only those who play video games, but also the people around them? There has been extensive research, yet there exists no definitive answer whether video games can affect one's behavior. This topic is becoming increasingly important with the rise

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    In the past few decades video games have become extremely popular among children and young adults alike. In the early days of video games the children of which became captivated by these fictitious worlds still hold on to the loving value of playing these games and destroying their opponents, over time graphics and violence grew stronger in some of these games. Today, computer graphics in video games are incredibly realistic and there is an astronomical amount of people who are now pointing the finger

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    Violent Video Games Essay

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    around technology. Video games are transitioning into reality. The main consumers of violent games are teens. These games encourage in killing and fighting enemies. Violent games are created each year and it comes to mind, do violent video games influence young people to act aggressively? Overplaying violent video games can have lots of effects on a player. Overplaying can encourage young players to act more violently. Repetitive killing can train them to be aggressive. Most video games are just about

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    The History and Effects of Violent Video Games Video games are a favorite past time in America. Early on, there was Pong and Pac-Man. Games have evolved from two dots moving around on the screen to a realistic-looking man being decapitated with a chainsaw. This incredible evolution has made gaming from something people would play in a bar into a multi-billion dollar industry that grosses more than the movie and music industries combined. However, because video games have become so realistic, the violent

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    Alice And The Video Games

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    Alice and the Video Games Alice, an ignorant little girl from Alice and the Wonderland tumbled down the rabbit hole into a world of meaninglessness (IMDb); today, proponents of banning violent video games are following Alice, stumbling over themselves into a pitfall of a lack of substantial evidence and reasoning. An exemplary example of such a proponent is Eric Roberts, the uncredentialed author of the article “Violent Video Games Produce Violent Behavior in Our Nation’s Youth and Should

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