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    Key historical developments The historical developments of the travel and tourism industry are categorized in three different time bands as follows: • Before 1945 • 1945-1979 • 1980 to current day Before 1945 In early times and approximately until the end of the 16th-century people who were living in agricultural communities was stationary, occasionally moving from the local area and rural community. Even with the beginning of the industrial revolution, which was making a slow start in

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    States was made available during a time when the video game market in the U.S. had just gone through a major decline. In the early 1980’s, American consumers typically associated video games with low quality products. The first Nintendo Entertainment System (NES) was launched in Japan in 1983 and in response to the United States’ negative feelings towards gaming, was released to U.S. consumers in 1985. In order to effectively penetrate the American gaming market place, it required a well thought out

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    When it comes to technology in America, our country has come a very long way. From the days of the early colonies to the modern era, technology has changed along with our very society. However, the major differences within the Technologies is the strength of their infrastructure and their impact on American society if there were competition over such technologies. The technologies of America have been split into monopolized and competitive technologies and the strength of their infrastructure will

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    period in which it was created. Therefore, the Entertainment Software Rating Board was created. ERSB’s goal was to create a rating system for video games. Different video games have different ratings depending upon the content that the ERSB thinks is okay for a specific age group. These ratings were established purely to make sure that small children did not see or hear things that they shouldn’t for their age. The rating system goes as E (everyone), E+10 (everyone 10 and up) T (Teens), M (mature 17+)

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    with its association with ROMs, as defined by Nintendo as Read Only Memory, which are usually illegally ripped (2015). An emulator is a software that attempts to replicate the functions of another platform, in this case, a gaming console or portable system, to run the code and interpret data from plugins that can interpret signals from a controller and used with the program (Newman, 2013). The creation of emulators themselves are perfectly legal as an “act of investigation and analysis” (Newman, 2013)

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    Small business companies can use the product for any small legal task at the homes. This small compatible devices helps the business companies to save the money on the cooling system that are required to cool servers. • To use the Raspberry Pi devices it does not require the user to have the extensive programing knowledge. It is actually based for younger generation for learn about programming techniques. • The Raspberry Pi devices

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    Case Study Of Java House

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    Introduction Java house formerly known as Nairobi Java is a chain of coffee shops founded in 1999 with its first café at Adam's Arcade along Ngong Road Nairobi Kenya. At the time of its inception, there was no coffee drinking culture, no malls and the Kenyan economy was struggling. The founders learnt how to roast coffee and make pastries in their shared kitchen. And over the years, Java has managed to establish itself as one of the most revered coffee chains in Kenya.1 Java is famous for its wide

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    white marble columns”. A pavilion aims into the court at each frontier, where the walls are elegantly ornamented, and the arched roof is illuminated. The colonnade is covered with white marble, and the square with colored tiles, while the walls are board up from the ground with blue and yellow tiles, with a border above and below of enameled blue and gold. The columns sustaining the roof and gallery are placed

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    Later another company “Atari” came up with whole new industry “Arcade” and released the first video game “Pong”. People at that time could play only in malls, bars, and restaurants. The nature of the games was to compete between the players but only on the same screen and record it on the board. As the technology was developing, video games were expanding in the world and improving very quickly, by mid 1980’s people could play

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    Introduction of Computers

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    Speed b. Accuracy c. Huge Capacity for Storage d. Decision Making Ability Main Parts of Computers. Following are the main parts of Computers:- a. CPU (Central Processing Unit). b. Monitor / Screen. c. Key Board. d. Printer. (1) CPU. It is the brain of Computer. It is the main part of the Computer, which consists of following parts:-

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