Digital cinema

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    content flows fluidly across them’ (2006: 282). An important part of the information transferred across platforms are the techniques utilised in creation. Digital technologies have no doubt had a large impact on moving images and how they are developed and produced in the modern world. There has been the introduction of inexpensive consumer digital recording devices, and the ability to create a video with mobile phones rather than needing a separate dedicated device. This has led to growth in the creation

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    Gender and technology has become a very important factor within today’s society, as it reflects upon the overlaps between gender, digital technologies and democracy. Technology has presented both genders in provocative ways that tends to lead to sexual harassment and then for political action to end gender based violence. This then becomes essential and fundamental to the working of and towards a healthy democracy. The term Cyberfeminism has been developed throughout the previous years as feminists

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    HARDWARE DESIGN 3.1. Computer Hardware Design The computer is designed around the Arduino MEGA2560 microprocessor. The basic components consist of buffers, decoder, RAM, ROM, and I/O ports. The diagram is shown in Figure 2.5. Figure 3.1 shows 2560 pin mapping scheme. In order to have a better view the magnified capture of the each side has shown individually in 3.1.1 through 3.1.4 * Note: In Figure 3.1 and 3.1.1 through 3.1.4: • Red/Gray color writing are the mapped pin number on Arduino board.

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    developing digital age, the boundaries are constantly expanding as new technology emerges. Data mining is not going away, so the debate on privacy becomes increasingly relevant. The line between what is ethical and unethical quickly become blurred, and certain entities are bound to take advantage of that gray area. Corporations claim they are collecting private data for marketing research to serve more relevant advertising and increase profits. Despite the marketing benefits of digital data collection

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    3.3 DOMAIN DRIVEN ARCHITECTURE An interesting software design technique to understand and solve complexity is Domain Driven Design (DDD). Domain Driven Design advocates modeling based on the reality of business as relevant to our use cases. As it is now getting older and hype level decreasing, many of us forget that the DDD approach really helps in understanding the problem at hand and design software towards the common understanding of the solution. When building applications, DDD talks about problems

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    development. The digital world has provoked a great transformation in advertising and its effects in social behavior. Brands are constantly renovating, and the Internet has made it accessible for them to spread their messages as a brand and impact children especifically the ages between 6 to 14 years old. The main objective of this paper is to inquire and investigate the behavior of children in society nowadays, and their responses in an environment massively changed by digital era and its trends

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    Disruption? You might initially think negatively about this word. Digital disruption is a development produced by emerging digital technologies and business models (Oxford College of Marketing Blog, 2017). This change impacts people in this decade to have a better living. Lifestyles and work have been changed by the new, potential technology. Besides, the advantages are the increasing of productivity, improved work health and safety and new products and services; all of which have been elevating

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    capturing about 85% of this market. Tablets are a $72 billion industry with 42% of US adults owning a tablet. As tablets have become more prevalent, a new debate has formed over whether K-12 school districts should switch from print textbooks to digital textbooks on tablets. Although it is true and inevitable that Tablets help students better prepare for a world immersed in technology, there are numerous reasons installing tablets in K-12 schools is not very practical. Tablets are expensive, too

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    Textbooks Vs Textbooks

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    textbooks are less money and are easier to use in the classroom. Next, textbooks should be used because students who read print text comprehend more, remember more, and learn more than those who read digital text. The brain interprets printed and digital text in different ways, and people generally read digital text 20-30% slower than print. Textbooks are much easier to read because they are on paper, and the “Computer Vision Syndrome” is not in tact while reading off of paper.

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    EMR Compliance Report

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    As the files were all put into a secure digital system, the security of patient information reached a level unattainable with physical copies. One benefit that truly helped everyone was the information had become much more legible. Without handwritten paperwork, there were no more files that had

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