Super Mario Galaxy

Sort By:
Page 2 of 6 - About 56 essays
  • Good Essays

    Video Game Music Essay

    • 3068 Words
    • 13 Pages
    • 12 Works Cited

    The History of Video Game Music In America, video game music is seen as one of the lowest forms of entertainment and its composers are obscure and unknown to most of those who play the games, while in Japan, it is a major component of their popular culture, and composers such as Koji Kondo are treated like famed celebrities. Game music is still not widely considered an art form, and yet the compositions have become as complex and sophisticated as arrangements for film and television

    • 3068 Words
    • 13 Pages
    • 12 Works Cited
    Good Essays
  • Better Essays

    In 1985, Nintendo launched what would become one of its most successful games in all of video gaming history. Super Mario Brothers; released for the Nintendo NES, became on of the best selling games in the world, and put Nintendo on the map as the “Grandfather of Modern Video Gaming” (Nintendo, 2016). Nintendo has seen a dozen of its products dominate the market—from the Gameboy to the Wii, the company’s products are iconic and unique to the industry and are easily accessible worldwide. Despite Nintendo’s

    • 1840 Words
    • 8 Pages
    Better Essays
  • Decent Essays

    mind for I am the fun uncle, at least from their perspective. I supply them with fireworks, scratch offs, and let them stay up later than usual. As I peek my head around the corner to tell them to keep it down, they say “Uncle Glenn, come play Super Mario Bros. with us.” I tell them “Ok. I’ll play for a half hour then I have to finish my homework.” That turned into about two hours and no real school work gets done. Off to the library for some peace and quiet so that I can put a dent

    • 700 Words
    • 3 Pages
    Decent Essays
  • Decent Essays

    or higher institutions can help build teamwork, foster decisions, critical and strategic skills useful in schools, work and life. Credibility: Who remembers Super Mario brothers? According to Guinness Record, Super Mario Bros is Nintendo’s best-selling game. My experience with video games growing up is that I remember playing Super Mario and Tetris with my cousins. Every time I played, I felt an adrenaline rush due to the excitement, so, I became competitive, and was always looking for a challenge

    • 966 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    in schools or higher institutions can help build teamwork, foster decisions, critical and strategic skills useful in schools, work and life. Who remembers Super Mario brothers? Well, According to Guinness Record, Super Mario Bros is Nintendo’s best-selling game. My experience with video games growing up is that I remember playing Super Mario and Tetris with my cousins. Every time I played, I felt an adrenaline rush due to the excitement, so, I became competitive, and was always looking for a challenge

    • 884 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    Falls City so we could grow up together. Lindsey is my best friend because she is super nice, kind, helpful, and funny. Lindsey always helps me if I need it. She is also very helpful when we play volleyball. We are both on “A” team and we both play the same position. She helps me if I am confused about where I am supposed to be or what I am supposed to do. When I am with Lindsey we like to play “Super Mario Bros” on the playstation. We also like to ride Lindsey’s golf cart when we are at her

    • 1532 Words
    • 7 Pages
    Decent Essays
  • Better Essays

    The Mario series will always be Nintendo’s golden boy, as the series has been a major hit with consumers for decades now. The Mario series is always being reinvented to make more popular hits. Mario Bros was the first game to introduce Mario and Luigi, but the first game to make Mario a household name was Super Mario Bros (1985) for the Nintendo Entertainment System. Two sequels spawned on the NES, then the Super Nintendo Entertainment System released the widely favorite Super Mario World (INSERT

    • 1847 Words
    • 8 Pages
    Better Essays
  • Satisfactory Essays

    opinion about video games being a disease is a little over board because "it's like saying anything is a disease". "To me video games are my hobby that I love because everything about just gives me thrill ride of joy because everything about it is just super fun and addicting to play and never stop". The thing is video games to some people can really affect someone's life because of what they play maybe some younger child does it and then he or she does what the video games did or said theirs so many

    • 723 Words
    • 3 Pages
    Satisfactory Essays
  • Better Essays

    Video games in Hollywood

    • 1045 Words
    • 4 Pages

    Super Mario Bros, Doom, BloodRayne, and Mortal Kombat. These are all great, classic, or memorable video games in their own right, but their silver screen counterparts? Not so much. Why though? Why is it that video games can not translate into the same box office success that has been experienced by comic books and novels since the early 2000s? I have identified four crucial reasons why video games will never see the same commercial success as other mediums have: video games are not respected as an

    • 1045 Words
    • 4 Pages
    Better Essays
  • Better Essays

    Cover Art Research

    • 1844 Words
    • 7 Pages

    games had no representational images or art they were moving blocks and simulations during the 1950s and 1960s. This all changed during the arcade era in the 1970s, with the creation of arcade games and the rise of the early Nintendo. Games such as Mario, Atari, Duck hunt, Mike

    • 1844 Words
    • 7 Pages
    Better Essays