In Ready Player One, Ernest Cline's style can be described as descriptive due to his use of being able to help yous visualize the world, being able to make you feel the tension, and being able to relate and understand characters. Being able to visualize the world is very important to a novel as you can put yourself into the world and the situations that the characters go through. “The stacks explanation” (20 Cline). This explanation of the stacks displays how Ernest Cline is able to guide you to create a picture in your mind of how vast and horrible this world is. This description also helps to backup the fact why everyone hides in the oasis instead of living outside in the real world. A story that is able to captivate a reader and make them feel the tension in a stressful situation is incredible and truly add to the emersion and power of a novel. “6ixers blow up the stacks”(145 Cline). This part of the novel makes you feel the suspense and terror going on through in Wades head as he is unaware if Sorrento was bluffing or not. Then once the explosions go off he has a look of terror on his face yet he is also kind of relieved that he was able to live and thankful that he was in his hideout. The tension that you feel is very serious and takes your breath away as you along with Wade are waiting for something to happen. Along with tension being able to relate to characters . “I wish someone had just told me the truth right up front, as soon as I was old enough to understand.”(Cline 16). This sentence at the beginning of the novel shows a lot about Wade’s character. Wade doesn't like people sugar coating things for him he wants to always know exactly what is going on just like most of society. Since the story follows Wade on his journey most of the relatability comes from him such as his living situation and how he was spending so much time working on finding the easter egg and finally finding the first gate after years of research. Yet we can tell the personalities of other characters like Aech as a strong, funny and supportive friend. Ernest Cline is very descriptive in the way how he tells the story of Wade Watts and the world of Ready Player One.
My first impression of Ready Player One, is exceptional. This
Suspense is defined as the author withholding information or when the unexpected happens, leaving you guessing and wanting more. In the story “The Most Dangerous Game” by Richard Connell, he has inserted much suspense in this short (long) story, for the reason that it makes the reader want to know more and having to mindset of excitement or surprise. Another reason he added many suspense is so that it wouldn’t be so blunt, it wouldn’t just tell us what happened it would give us details and how he got or how he did that and more.
Wade’s friends from Ernest Cline’s Ready Player One both contributed and withheld his ability to pass the copper key, jade key, and the crystal gate. Aech was Wade’s one and only friend, whose Joust matches had allowed Wade to obtain the copper key. Art3mis was Wade's “cyber-crush”(pg.43), her “support” for him heavily reduced his ability to find the jade key. Finally, all of Wade’s friends provided support and useful tips so he could pass the crystal key. Wade’s has very few friends, the ones he has are competing against him, yet they still have a vital impact on his ability to win the
Have you ever read a book that continued to keep you interested in what's going to happen next? You get lost in the book trying to figure out what's going to happen before reading on. This happens often in novels that have a lot of suspense like Richard Connell’s “The Most Dangerous Game” or Tobias Wolff’s “Hunters In The Snow.” The fact that they both have suspense is often the only similarity people can think of. There are many similarities and differences in them both that get ignored such as similarities and differences in the plot, theme, and characters.
By choosing strong and well-thought out words, it allows the readers to better pay attention to detail and recollect more material. Influential diction causes the readers to become reeled in and intrigued in the novel. The narrator writes, “You’d fine the high school phenoms running circles around the overweight has-beens, guys who’d effortlessly played above-the-rim years ago now trying to catch their breath and salvage what was left of their once-stylish games” (Moore 44). Using words like ‘phenoms’ and ‘has-beens’ causes the author and the reader to relate. The narrator creates a connection between himself and his audience by using words his readers can understand and empathize with. Wes says, “You’d find the drug dealers there...smelling like a fresh haircut and with gear on that was too fine for sweating in” (Moore 44). Moore uses imagery and tugs at our senses to allow his audience to better picture the situation he is explaining and describing. Imagery, along with strong diction, generates a more engaging novel. The storyteller’s sentence structure varies from short to long. This allows the reader to stay interested and keeps the author’s sentences flowing easily. Wes Moore, the narrator, is guilty of inspiring and influential diction and
“The Most Dangerous Game”, by Richard Cornell was a story which Mr.Cornell used 8 aspects of fiction to show his point of view that one who has intellect can overcome one who has intelligence or instinct. The character’s used in the story gave the author a way to make his point of view come clear to his audience. The story uses sequence of events. The plot is how the story goes about. The setting is the surroundings of the story, or where it takes place. The suspense is the temporary holding of the information to keep the reading interested, and to keep the reader guessing and wanting to know what will happen so they will continue reading your story. Foreshadowing is the readers way of telling the ‘future’, in other words the writer is
In both the excerpts "Jams" and "Swimming with Nightmares" by Peter Benchley, the author creates suspense in many ways. The author utilizes descriptive words, character's choices, and dangerous situations for creating suspense.
First, Hemingway uses concise words to describe characters and scenery to show a vivid image. Readers can image by themselves through description to analyze characters’ emotions.
Often, authors often use literary techniques to convey a particular effect, which can range from a tone, a message, a sense of danger, a feeling, etc. Portraying these techniques throughout a text allows the reader to develop a deeper understanding of said text. In the book Ender's Game, the author Orson Scott Card, uses foreshadowing, comparison, and inner dialogue to convey a sense of danger that renders the readers feeling.
Along in with the author’s use of metaphors is the frequent use of imagery. In this reading, it is simple to envision the scenes as the different scenarios are explained and the audience can easily picture Staples in the places he is describing and also the people he comes across. Perhaps the most powerful and memorable imagery is provided in the author’s description of people’s different reactions and faces when they come into contact with him. Actions speak volumes and an immediate change of facial expression is possibly one of the
People reads books and they get their captured by the suspense the authors use to write their stories. Suspense is a key point for most readers it keeps them reading the book to see what happens next. Both Edgar Allan Poe and Richard Connell are very good authors that use a lot of suspense throughout their short stories. Poe’s “Cask of Amontillado” and Connell’s “The Most Dangerous Game” are two stories full of suspense. It’s unpredictable, surprising that we can’t figure out what happens next. .Through conflict, setting, and diction Poe and Connell are able to build suspense.
All Americans know and believe in freedom for all, but when put into perspective, are we really free? We have the freedom to go where we want, choose what we desire, and do what we please, as long as we stay within the limited freedoms given to us by society. The question arises, are these restrictions necessary? Jean-Jacques Rousseau once stated in The Social Contract, “Man is born free, but is everywhere in chains” I happen to agree with that statement, that people are given freedom from birth, but are restricted by the rules of today's beliefs. However I do not believe it is the right thing for society to do, and neither does the main character, Wade Watts, in Ernest Cline’s dystopian novel Ready Player One. This quote can also be
Overall, the syntax in the novel is able to tie all of the literary elements together to create a story that captivates the
One of the first literary devices that is easily noticeable is suspense this is it what keeps the reader wanting more. When Al said “You can change history, Jake. Do you understand that? John Kennedy can live.” (King 111). Jake replies with huge doubts, “What if it went wrong?” ……. “What if I managed,……., to stop it from happening and made things worse instead of better? What if I came back
Imagine a world, that is anything and everything. Race a dream car. Meet a superstar. Go to Paris, New York, London, or even see the Great Pyramids. A virtual reality - an idea that is coming to life, an idea that will change the world, whether it be good or bad. Ernest Cline, the author of Ready Player One, warned us that virtual reality is going to change the world. Ready Player One is a story about a teen named Wade, in a world where video games are everything. A virtual reality world called the OASIS changed the world into a place where people are antisocial and don’t care about the world anymore. Change with VR can already be seen with the invention of the TV, the phone, the iPhone, and numerous other inventions, It’s already happening - the world is blowing up over Vive, Oculus, Hololens, and more, and VR is going to make things happen: such as solving problems. Is change happening? Are problems going to be solved? Yes, we can already see change.
game, just to avoid being harassed by men around them. That situation may sound ridiculous to and can upset a majority of the population. One should not feel the need to hide their real gender just to attend a baseball game. So why should women feel the need to hide their gender in online gaming? According to a Tedx Talk speaker Stirling Little, sixty-eight percent of women playing video games have reported hiding their real gender for fear of harassment. If someone were to identify themselves as a woman online, it would be unavoidable to receive sexist comments from other players. As a society we have accepted the idea of harassing women as a social norm. In the novel Ready Player one by Ernest Cline, [basics of the book/summary] we are introduced to examples of characters hiding their genders online in order to be taken more seriously. We can compare Ready Player One to today’s society when it comes to gender issues. In both the novel and society, women have limited job opportunities, are objectified for their sex, and are associated with feminine phrases used by others to insult someone. The public has to start caring about how they treat women online because they make up more than half of the gaming population. If people really want their games to stop following the gender stereotypes, they need to look at themselves as a whole and change the way they think.