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Monocular Depth Cues: Walt Disney World

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The way we perceive objects depends on different things. One thing that changes the way we view things is monocular depth cues. Monocular depth cues are cues on depth perception that are accessible only to one eye at a time. There are actually a couple of different monocular depth cues. The ones that I will cover will be size constancy, aerial perspective, linear perspective, and texture gradient. Size constancy refers to the tendency to perceive an object or objects as the same size regardless of it being near or far. For example, the imagineers at Walt Disney World use this with their Christmas tree to make it appear bigger. At the bottom of the tree, they place ornaments that are huge. Since people see the huge ornaments at the bottom of …show more content…

The next monocular depth cue there is is aerial perspective. Aerial perspective is a technique that artist use to make objects appear to be distant. The imagineers at Walt Disney also use this technique in their park. You can see it in Epcot where the Eiffel Tower is displayed. The imagineers used hazy paint on the Eiffel Tower to make it appear as if it were further away & taller than it actually is. In addition, another monocular depth cue that the imagineers use to make objects appear to be distance is texture gradient. In the New York section of Streets of America, the imagineers used less texture on the buildings to make them appear to be distant. They only used defined details on the first few buildings, the rest are less detailed. The next depth cue is linear perspective. Linear perspective is a type of perspective that is used to create an illusion of depth. The imagineers also used this perspective technique in the New York section of Streets of America at Disney. If you pay close attention, you will notice that the street lines on the road are actually angled inward to make it appear as if there were great

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