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The Marketing Strategy Of The Inc. Essay

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The focus group of potential customers of Venturing is educators because educators will buy every year for students. They are loyal customers if Venturing adds more features and modifications to the game. Every new school year, more educators buy Venturing for their classes.

Competition
The model for Entrepreneur. Inc is direct sales because it could reach large educators than any other kinds of model. The competitors for this computer game are Sim City of Maxis company., Civilization 50.00 of Microprose simulation company., Caesar of Sierra On-Line Entrepreneurship, Inc. and Scholastic from Future Endeavors Treetop Books (New Co.<1yr.old).
The four possible competitors above do not combine a game with the materials for education. The competitor closes to Venturing game is Maxis because the aim of Maxis to education the young adults and adults about transportation. It is more attractive to educators than many other games in the market beside Venturing. The special of Venturing game is to train the future entrepreneurs that make this game different than the competitors.
The market segments for Venturing are demographics, customer types and prices. For demographics. Entrepreneurship, Inc will sell to three groups such as young adults, adults and educators. Young adults are the group who is from 15 year olds to 25 year olds. Adults are the group of people over 25 years old. Educators include the junior high or high school teachers and the colleges and

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