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Violent Videogames On The Youth Population Essay

Satisfactory Essays

Topic: Violent Videogames
Organization: problem-problem-solution
Specific Purpose: To address and validify the real impact of violent videogames on the youth population.

⦁ Introduction
⦁ Attention Getter: Can violence in video games lead to violent outbreaks and bad behaviour in real life, many people believe so. Are these violent video games moulding and fuelling today’s generation of young minds to a more violent side, forgetting the idea that these games are solely for entertainment purposes. Many studies have taken place surrounding this idea, giving valid points to both sides of the topic.
⦁ Relevance: The topic is relatable to the fact that most people in this room have played a videogame at least once in your life and might have exhibited aggressive behavior in part because of the game.
⦁ Credibility: I have done extensive research on video game ratings, misconceptions within the world of video games, as well as risk factors for aggressive behavior.
⦁ Propositional Statement: The delusion on violent videogames remains a problem in today 's society. Because correlating violent videogames with youth violence creates this anti-videogame mindset when studies show there is no link between the two, and I propose we take strides in becoming aware of the certain tytpes of videogames and to limit exposure to immature minds.

Transition Statement : First let 's examine if the availability of these violent videogames in the recent decades led to an epidemic of violence amogst

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