7. Design and implement a class called Point to represent a point on 2D Cartesian coordinates. Class Point has two integer numbers as data members, no-arg and argument constructors, accessor methods and a method to calculate and return the distance of the point from the origin, also a method to determine and return the quadrant the point is located at as an integer (1 for quadrant I, 2 for quadrant II,..). Draw the UML and Fully implement the class in Java. yais Quada Qudat Quadrare Quadrant
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- Is there a different way of doing this problem? Question: Create a class AccessPoint with the following attributes: x - a double representing the x coordinate y - a double representing the y coordinate range - an integer representing the coverage radius status - On or Off Add constructors. The default constructor should create an access point object at position (0.0, 0.0), coverage radius 0, and Off. Add accessor and mutator functions: getX, getY, getRange, getStatus, setX, setY, setRange and setStatus. Also, add a set function that sets the location coordinates and the range. Add the following member functions: move and coverageArea. Add a function overlap that checks if two access points overlap their coverage and returns true if they overlap. Add a function signalStrength that returns the wireless signal strength as a percentage. The signal strength decreases as one moves away from the access point location. Test your class by writing a main function that creates five access…Write a new snowflake class that extends AbstractShape. Your snowflake should be a unique and simple shape unlike any other student’s. Use the drawing methods provided in the imported Graphics class The SimpleSnowFlake is provided in the project as an additional reference. Add an equals(Object o) method that will compare unique instance variable data and return true if two of your snowflakes are the same. Your equals method should override the method from the Object class and call the equals method of AbstractShape Your snowflake should be a different color and move in a different and unique way.1) Implement a class Moth that models a moth flying along a straight line. The moth hasa position, which is the distance from a fixed origin. When the moth moves toward apoint of light, its new position is halfway between its old position and the position ofthe light source. Find the instance variable(s), define and implement the constructor(s), then supplythe following methods:- public void moveToLight(double lightPosition) - public double getPosition()2) Document your class, generate Javadoc documentation and produce a test program ‘MothTester’that construct a moth, move it toward a couple of light sources, and check that the moth’s positionis as expected. 3) Add a comment to your class Moth that explains how you can make the Moth immobile after 10moves.
- 1) Implement a class Moth that models a moth flying along a straight line. The moth hasa position, which is the distance from a fixed origin. When the moth moves toward apoint of light, its new position is halfway between its old position and the position ofthe light source. Find the instance variable(s), define and implement the constructor(s), then supplythe following methods:- public void moveToLight(double lightPosition)- public double getPosition()2) Document your class, generate Javadoc documentation and produce a test program ‘MothTester’that construct a moth, move it toward a couple of light sources, and check that the moth’s positionis as expected.3) Add a comment to your class Moth that explains how you can make the Moth immobile after 10moves.Create a class Rectangle with attributes length and width with are variables, each ofwhich defaults to 1. Provide methods that calculate the rectangle’s perimeter and area.It has set and get methods for both length and width. The set methods should verify thatlength and width are each floating-point numbers (double datatype) larger than 0.0 andless than 20.0. Write a Test class to test all the methods from class Rectangle.RectangleTest.java source file should looks like this:class Rectangle{//data fileds//methods}//end Rectangle classpublic class RectangleTest{ //main method}//end RectangleTest classPlease do not give solution in image formate thanku There are three folders of images with size 128 x 128 to use for test,train,and validation. There are subfolders called goodChair and damagedChair. Create a python image recognition program that will predict a good and damaged chair. Please create a program that creates a model with two subclass from the images. Then, use the model to predict images in the test folders with prediction of whether the images are good or damaged chairs. Print out the predictions in the folder with the label of good or bad chair, and the accuracy of the image. Requirement of python program: -code for model -code that uses model for image classification to predict the images -code that prints prediction of images and percentage of accuracy
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- I am having trouble on figuring out how to tackle this test case, below is my code and image one is the test case I am having trouble at(since it will tested automatically, i dont have the testcase.) image two is the main method, plz debug and fix it. Provide the screenshot of the code and output when finsih. import java.util.*;import java.io.*; public class TweetBot { private List<String> tweets; private int index; public TweetBot(List<String> tweets){ if(tweets.size() < 1){ throw new IllegalArgumentException("need contain at least one tweet!"); } this.tweets = new ArrayList<>(tweets); } public int numTweets(){ return tweets.size(); } public void addTweet(String tweet) { tweets.add(tweet); if (tweets.size() == 1) { index = 0; }} public String nextTweet() { if (tweets.size() == 1) { index = 0; return tweets.get(0); } else {…Create a class Rectangle with attributes length and width with are variables, each ofwhich defaults to 1. Provide methods that calculate the rectangle’s perimeter and area.It has set and get methods for both length and width. The set methods should verify thatlength and width are each floating-point numbers (double datatype) larger than 0.0 andless than 20.0. Write a Test class to test all the methods from class RectangleImplement a class Moth that models a moth flying along a straight line. The moth hasa position, which is the distance from a fixed origin. When the moth moves toward apoint of light, its new position is halfway between its old position and the position ofthe light source. Find the instance variable(s), define and implement the constructor(s), then supplythe following methods:- public void moveToLight(double lightPosition)- public double getPosition() Document your class, generate Javadoc documentation and produce a test program ‘MothTester’that construct a moth, move it toward a couple of light sources, and check that the moth’s positionis as expected. Add a comment to your class Moth that explains how you can make the Moth immobile after 10moves.