A constructor that takes a single parameter of a type different from the class type is a_________ constructor.
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A constructor that takes a single parameter of a type different from the class type is a_________ constructor.
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- Q2. Write a class Bank that has the following data members –Account Holder name (ah_name[]) –Account number (ac_number) •Must unique, system generates automatically, and must starting from 100 (Hints: Use another static variable and assign that variable to ac_number) –Balance in the account (ac_balance) •The class has the following member functions –A constructor to initialize the data members –Input() to takes name from the user –Deposit(parameter) to deposits balance in the account •Must accept parameter (The amount to deposit) –Withdraw(parameter) to withdraws balance after checking •Must accept parameter (The amount to withdraw) –Display() to show the name, account number, and balancewritte in c++ Write a Circle class that has the following member variables: • radius : a double • pi : a double initialized with the value 3.14159 The class should have the following member functions: • Default Constructor. A default constructor that sets radius to 0.0. • Constructor. Accepts the radius of the circle as an argument. • setRadius. A mutator function for the radius variable. • getRadius. An accessor function for the radius variable. • getArea. Returns the area of the circle, which is calculated as area = pi * radius * radius • getCircumference. Returns the circumference of the circle, which is calculated as circumference = 2 * pi * radiusWrite a class named Coin . The Coin class should have the followingmember variable:A string named sideUp . The sideUp member variable will holdeither “heads” or “tails” indicating the side of the coin that isfacing up.The Coin class should have the following member functions:A default constructor that randomly determines the side of thecoin that is facing up (“heads” or “tails”) and initializes the sideUpmember variable accordingly.A void member function named toss that simulates the tossingof the coin. When the toss member function is called, itrandomly determines the side of the coin that is facing up(“heads” or “tails”) and sets the sideUp member variableaccordingly.A member function named getSideUp that returns the value ofthe sideUp member variable.Write a program that demonstrates the Coin class. The programshould create an instance of the class and display the side that isinitially facing up. Then, use a loop to toss the coin 20 times. Eachtime the coin is tossed, display the…
- (Date Class) Create a class called Date that includes three pieces of information as datamembers—a month (type int), a day (type int) and a year (type int). Your class should have a constructor with three parameters that uses the parameters to initialize the three data members. For thepurpose of this exercise, assume that the values provided for the year and day are correct, but ensurethat the month value is in the range 1–12; if it isn’t, set the month to 1. Provide a set and a get function for each data member. Provide a member function displayDate that displays the month, dayand year separated by forward slashes (/). Write a test program that demonstrates class Date’s capabilities.Problem: Create a Fraction class with two private positive integer member variables numerator and denominator, one constructor with two integer parameters num and den with default values 0 and 1, one display function that print out a fraction in the format numerator/denominator in the proper form such as 2/3 or ½ . Note: 2/4 should be displayed as ½.Circle Class (Easy) Write a Circle class that has the following member variables: radius : a double The class should have the following member functions: Default Constructor: default constructor that sets radius to 0.0. Constructor: accepts the radius of the circle as an argument. setRadius: an mutator function for the radius variable. getRadius: an accessor function for the radius variable. getArea: returns the area of the circle, which is calculated as area = pi * radius * radius getCircumference: returns the circumference of the circle, which is calculated as circumference = 2 * pi * radius Step1: Create a declaration of the class. Step2: Write a program that demonstrates the Circle class by asking the user for the circle’s radius, creating Circle objects, and then reporting the circle’s area, and circumference. You should create at least two circle objects, one sets the radius to 0.0 and one accepts the radius as an…
- Write base class with the name Shape . The Shape class have Private Variable: area, a double used to hold the shape's area. Public Member Functions: getArea the Accessor. This function should return the value in the member variable area. Parameterized constructor—Initializes area member. Defualt constructor— Empty body calcArea. This function should be a incomplete function.Next, define a class named Triangle . It should be child of Shape class. It should have the following members:Protected Member Variables: base, a integer used to hold the base of triangle.Height, a integer used to hold the height of the triangle. Public Member Functions: constructor—Initializes values for base, height. The overridden calcArea function in Circle described below.calcArea—calculates the area of the Triangle (1/2* base * height) and stores the result in the inherited member area.After you have created these classes, create a driver program that defines a Triangle object. Demonstrate that each object…Question Create a class called Quadratic for performing arithmetic on and solving quadratic equations. A quadratic equation is an equation of the form ax2 + bx + c = 0 Where a !=0. Use double variables to represent the values of a, b, and c and provide a constructor that enables objects of this class to be initialized when they are created. Give default values of a = 1, b = 0, and c = 0. Create a char variable called variable to represent the variable used in the equation and give it a default value of x. The constructor should not allow the value of a to be 0. If 0 is given, assign 1 to a). Provide public member functions that perform the following tasks. add—adds two Quadratic equations by adding the corresponding values of a, b, and c. The function takes another object of type Quadratic as its parameter and adds it to the calling object. subtract—subtracts two Quadratic equations by subtracting corresponding values of a, b, and…"The program instantiates and uses instances of a derived class with default and parameterized constructors. Write A Base Class Declare a class named RealProperty that could be used to describe a piece of real property. It should contain these private fields: streetAddress (string) squareFootage (int) taxes (double) Each field should have a comment documenting what it is for. Add public member functions as follows: The default constructor. The default constructor initializes the fields so that the street address is an empty string and all numeric fields are 0 or 0.0. Implement the default constructor inline using the member initialization list syntax. The constructor that accepts these data: street address (string), square footage (int), and taxes (double). Implement this constructor inline using the member initialization list syntax and call the mutator function for square footage in the body of the constructor. Add mutator member functions to set the fields. One member function for…
- # Pets## Breed ClassCreate a `Breed` class with the following: ### Member VariablesCreate the following private member variables, all of type `std::string`: 1. `species_`2. `breed_name_`3. `color_` ### Constructors1. Create a default constructor for `Breed` that sets its `species_` to `"Dog"`, `breed_name_` to `"Chihuahua"`, and `color_` to `"Fawn"`.2. Create a non-default constructor that receives a `std::string` for `species_`, `breed_name_`, and `color_`; in that order. The values from the constructor should appropriately assign the member variables. ### Accessors and MutatorsCreate accessors and mutators for all member variables, following the naming conventions covered in class. e.g. for species_, name the accessor `Species`, and the mutator `SetSpecies`. ## Pet ClassCreate a `Pet` class with the following: ### Member VariablesCreate the following private member variables:1. `std::string name_`2. `Breed breed_` 3. `double weight_` ### Constructors1. Create a default constructor…C++ Write a class named Car with member variables: yearModel, Make, Speed as private.Use a Constructor that accepts year model and make as arguments. It should also assign 0 to thespeed use accelerate and brake functions that add and subtract 5 from speed each time it is called.Demonstrate the class in a program that creates a Car object, and then calls the acceleratefunction 5 times. After each call to the accelerate function, get the current speed of the car anddisplay it. Then, call the brake function five times. After each call to the brake function, get thecurrent speed of the car and display itTrue or FalseA base class reference variable can reference an object of any class that is derived from the base class.