Develop a class Volume in Python that stores the volume for a stereo that has a value between 0 and 11. Usage of the class is listed below the problem descriptions. Throughout the class you must guarantee that:
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- Develop a class Volume in Python that stores the volume for a stereo that has a value between 0 and 11. Usage of the class is listed below the problem descriptions. Throughout the class you must guarantee that:
- The numeric value of the Volume is set to a number between 0 and 11. Any attempt to set the value to greater than 11 will set it to 11 instead, any attempt to set a negative value will instead set it to 0.
- This applies to the following methods below: __init__, set, up, down
You must write the following methods:
- __init__ - constructor. Construct a Volume that is set to a given numeric value, or, if no number given, defaults the value to 0. (Subject to 0 <= vol <=11 constraint above.)
- __repr__ - converts Volume to a str for display, see runs below.
- set – sets the volume to the specified argument (Subject to 0 <= vol <=11 constraint above.)
- get – returns the numeric value of the Volume
- up – given a numeric amount, increases the Volume by that amount. (Subject to 0 <= vol <=11 constraint above.)
- down – given a numeric amount, decreases the Volume by that amount. (Subject to 0 <= vol <=11 constraint above.)
- __eq__ - implements the operator ==. Returns True if the two Volumes have the same value and False
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- Please use Python for this problem. Develop a class Volume that stores the volume for a stereo that has a value between 0 and 11. Usage of the class is listed below the problem descriptions. Throughout the class you must guarantee that: The numeric value of the Volume is set to a number between 0 and 11. Any attempt to set the value to greater than 11 will set it to 11 instead, any attempt to set a negative value will instead set it to 0. This applies to the following methods below: __init__, set, up, down You must write the following methods: __init__ - constructor. Construct a Volume that is set to a given numeric value, or, if no number given, defaults the value to 0. (Subject to 0 <= vol <=11 constraint above.) __repr__ - converts Volume to a str for display, see runs below. set – sets the volume to the specified argument (Subject to 0 <= vol <=11 constraint above.) get – returns the numeric value of the Volume up – given a numeric amount, increases the…This is for my python class, so python code please. This code needs to take inputs from a outside source/program, not for specific examples. Sorry for the confusion. 9.12 LAB: Product class In main.py define the Product class that will manage product inventory. Product class has three attributes: a product code, the product's price, and the number count of product in inventory. Implement the following methods: A constructor with 3 parameters that sets all 3 attributes to the value in the 3 parameters set_code(self, code) - set the product code (i.e. SKU234) to parameter code get_code(self) - return the product code set_price(self, price) - set the price to parameter price get_price(self) - return the price set_count(self, count) - set the number of items in inventory to parameter count get_count(self) - return the count add_inventory(self, amt) - increase inventory by parameter amt sell_inventory(self, amt) - decrease inventory by parameter amtIn Python For problems A, B, and C you will be writing two different classes to simulate a Boat race. Problem A is to write the first class Boat. A Boat object must hold the following information boat_name: string top_speed: int current_progress: int Write a constructor that allows the programmer to create an object of type Boat with the arguments boat_name and top_speed. The boat_name should be set to the value of the corresponding argument - this argument is required. The top_speed should default to the value 3 if no value is passed in for the argument. The value for current_progress should always be set to 0. Implement Boat class with setter and getter methods: Provide setters for the following instance variables: set_top_speed takes in an int and updates the top_speed set_boat_name takes in a string and updates the boat_name set_current_progress takes in a int and updates the current_progress Provide getters for the following instance variables with no input parameters…
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