The names of the cards are stored in a text string will be converted into an array. The array will be randomly sorted to "shuffle" the deck. Each time the user clicks a Deal button, the last five cards of the array will be removed, reducing the size of the deck size. When the size of the deck drops to zero, a new randomly sorted deck will be generated. A preview of the completed project with a randomly generated hand is shown in Figure 7-50.
The names of the cards are stored in a text string will be converted into an array. The array will be randomly sorted to "shuffle" the deck. Each time the user clicks a Deal button, the last five cards of the array will be removed, reducing the size of the deck size. When the size of the deck drops to zero, a new randomly sorted deck will be generated. A preview of the completed project with a randomly generated hand is shown in Figure 7-50.
Chapter6: Using Arrays
Section: Chapter Questions
Problem 10E
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In this project you will generate a poker hand containing five cards randomly selected from a deck of cards. The names of the cards are stored in a text string will be converted into an array. The array will be randomly sorted to "shuffle" the deck. Each time the user clicks a Deal button, the last five cards of the array will be removed, reducing the size of the deck size. When the size of the deck drops to zero, a new randomly sorted deck will be generated. A preview of the completed project with a randomly generated hand is shown in Figure 7-50.
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