In this exercise, we investigate answers to the questions: How much of an effect does your roommate have on your grades? In particular, does it matter whether your roommate brings a videogame to college? A study was conducted involving n = 210 first-year students who were randomly assigned a roommate. Table 1 gives summary statistics on grade point average (GPA) for the first semester depending on whether the student and/or the roommate brought a videogame to campus. Student Roommate brought Sample size Mean GPA St. Dev. brought videogame videogame No No 88 3.128 0.590 Yes No 44 3.039 0.689 No Yes 38 2.932 0,699 Yes Yes 40 2.754 0.639 Table 1 Videogames and GPA We consider the effect of neither student bringing videogames compared to both students bringing them. (a) Find a 90% confidence interval for the difference in means between students in rooms in which neither the student nor the roommate brings a videogame and students in rooms in which both the student and the roommate bring a videogame Hy - Hy, whereuy represents mean GPA for students for whom neither the student nor the roommate brings a videogame and uy represents mean GPA for students for whom both the student and the roommate bring a videogame. Round your answers to three decimal places. The 90% confidence interval is to
In this exercise, we investigate answers to the questions: How much of an effect does your roommate have on your grades? In particular, does it matter whether your roommate brings a videogame to college? A study was conducted involving n = 210 first-year students who were randomly assigned a roommate. Table 1 gives summary statistics on grade point average (GPA) for the first semester depending on whether the student and/or the roommate brought a videogame to campus. Student Roommate brought Sample size Mean GPA St. Dev. brought videogame videogame No No 88 3.128 0.590 Yes No 44 3.039 0.689 No Yes 38 2.932 0,699 Yes Yes 40 2.754 0.639 Table 1 Videogames and GPA We consider the effect of neither student bringing videogames compared to both students bringing them. (a) Find a 90% confidence interval for the difference in means between students in rooms in which neither the student nor the roommate brings a videogame and students in rooms in which both the student and the roommate bring a videogame Hy - Hy, whereuy represents mean GPA for students for whom neither the student nor the roommate brings a videogame and uy represents mean GPA for students for whom both the student and the roommate bring a videogame. Round your answers to three decimal places. The 90% confidence interval is to
Holt Mcdougal Larson Pre-algebra: Student Edition 2012
1st Edition
ISBN:9780547587776
Author:HOLT MCDOUGAL
Publisher:HOLT MCDOUGAL
Chapter11: Data Analysis And Probability
Section: Chapter Questions
Problem 8CR
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