Problem definition: We want to write a Python program for n players, which are playing a tournament. In this competition players solve 5 simple arithmetic problems. The arithmetic problems consist of simple addition operations of the form: numberl + number2 =- where the operands numberl and number2 are randomly generated. Initially your program displays a menu to enter the number of players and the difficulty level as shown in figure I:
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- Problem definition:We want to write a Python program for n players, which are playing a tournament. In this competitionplayers solve 5 simple arithmetic problems. The arithmetic problems consist of simple additionoperations of the form:number1 + number2 = _where the operands number1 and number2 are randomly generated.Initially your program displays a menu to enter the number of players and the difficulty level as shownin figure 1:Figure 1 Program initial menuThe difficulty level determines the number of digits in the operands number1 and number2:x Easy level means the operands consists of a unique digit (0, 1, 2,..., 9).x Advanced level means the operands consists of two digits (10, 11,…, 99).Use the random number generator to determine number1 and number2. After the playerchooses the difficulty level, your program displays the 5 problems. For instance, the samplebelow could be given in case where the player chooses advanced level:40 + 90 = _34 + 88 = _23 + 65 = _14 + 38 = _53 + 65 =…please use python. Problem definition:We want to write a Python program for n players, which are playing a tournament. In this competitionplayers solve 5 simple arithmetic problems. The arithmetic problems consist of simple addition operations of the form:number1 + number2 = _where the operands number1 and number2 are randomly generated.Initially your program displays a menu to enter the number of players and the difficulty level as shown in figure 1:Figure 1 Program initial menuThe difficulty level determines the number of digits in the operands number1 and number2:x Easy level means the operands consists of a unique digit (0, 1, 2,..., 9).x Advanced level means the operands consists of two digits (10, 11,…, 99). Use the random number generator to determine number1 and number2. After the playerchooses the difficulty level, your program displays the 5 problems. For instance, the sample below could be given in case where the player chooses advanced level:40 + 90 = _34 + 88 = _23 + 65 =…In this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…
- In this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…In this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…Writing Functions that Return a Value Summary In this lab, you complete a partially written Python program that includes a function that returns a value. The program is a simple calculator that prompts the user for two numbers and an operator ( +, -, *, or / ). The two numbers and the operator are passed to the function where the appropriate arithmetic operation is performed. The result is then returned to where the arithmetic operation and result are displayed. For example, if the user enters 3, 4, and *, the following is displayed: 3 * 4 = 12 The source code file provided for this lab includes the necessary input and output statements. Comments are included in the file to help you write the remainder of the program. Instructions Write the Python statements as indicated by the comments. Execute the program.
- Hello, I am struggling with getting this DICE GAME to function properly. I have made an attempt to try and get the overall program to debug and run without errors, but to no avail. If I can get some help getting my PYTHON program to Run Correctly. #Lab 7-3 The Dice Game #add libraries needed playerTwo = 'NO NAME' playerOne = 'NO NAME' inputNames = ("enter name") import random #the main function def main(): print #initialize variables endProgram = "no" playerOne = "NO NAME" playerTwo = "NO NAME" #call to inputNames playerOne, playerTwo = inputNames(playerOne, playerTwo) #while loop to run program again while "endProgram" == 'no': #initialize variables p1number = 0 p2number = 0 winnerName = 'NO NAME' #call to rollDice winnerName = "rollDice"(p1number, p2number, playerOne, playerTwo, winnerName) #call to displayInfo displayInfo: ("winnerName") #end of while loop endProgram = "raw_input"('Do you want to end program?(Enter yes…PYTHON PROGRAMING : Code must only be in python. A tic-tac-toe grid of size n is a grid composed of empty tiles bounded by solid lines. The grid is composed of n tiles in width and n tiles in height. Tic-tac-toe is usually played on a grid of size 3. We want to write a program to display on the console a tic-tac-toe grid of size n. Each tile has a certain width in number of characters (for example 6) and a certain height in number of lines (for example 3). Here is the expected output of the program for n = 3: # # # # # ##################### # # # # # ##################### # # # # # # You need to display a tic-tac-toe grid of size n = 3 that respects this exact display format, with tiles of size 6 x 3. It should be easy to modify your program to change n, the width and height of…PYTHON PROGRAMING : Code must only be in python. A tic-tac-toe grid of size n is a grid composed of empty tiles bounded by solid lines. The grid is composed of n tiles in width and n tiles in height. Tic-tac-toe is usually played on a grid of size 3. We want to write a program to display on the console a tic-tac-toe grid of size n. Each tile has a certain width in number of characters (for example 6) and a certain height in number of lines (for example 3). Here is the expected output of the program for n = 3: # # # # # ##################### # # # # # ##################### # # # # # # You need to display a tic-tac-toe grid of size n = 3 that respects this exact display format, with tiles of size 6 x 3. It should be easy to modify your program to change n, the width and height of…
- Using Python programing language, you are required to build a customized math calculator that contains the below functions:Your program must ask the user at the beginning if he wants to insert one or Two numbers,If the user decided to insert only one number, then the calculator must find the below values of the inserted number:1. The first 5 multiples.2. The square root.3. The 3rd root.4. The absolute value.5. X56. The Cosine.7. Tell if the number is positive or negative.8. Tell if the number is a whole number or a decimal.Part C: Function, for and plotting We did a project in the lecture on calculating the free fall speeds and plotting them on a graph. This part is similar to the project. An engineer has derived a relationship between the force applied to a material and the extension in length that the force would cause. The relationship between force f and extension e is given by: You are asked to plot a graph showing the relationship between force and extension. You are asked to complete the following tasks: Task 1 Write a Python function which returns the value of e for a given input f. Do not use literals (e.g. 5.5, 10) in the expressions for e in the function. Instead you should define constants and use them. Note that the relationship between e and f depends on whether f is bigger than 10 or not, this means you need a certain Python construction in your function. If you can't think of that, have a look at Part A of Lab03.In Python: For assignment you are to implement the following two functions: IsPrime(num) This function tests the value of num to determine if it is a prime number. If num is prime, then the function returns the value True, otherwise it returns the value False. NthPrime(n) This function returns the nth prime number Using these two functions you are to implement an application that asks the user to input a value that will be used to find a prime number. For example, if the user inputs the value 5, the program will output the 5th prime number. Once this value has been output, the program should ask the user if they would like another prime number to be found and output. Each time the user responds in the affirmative by input “yes” the program should prompt the user to input another value for a prime to be found. This process should continue untill the user responds in the negative by inputting “no.” If a value other than “yes” or “no” is input, the user should be reprompted to input a…