Problem definition: We want to write a Python program for n players, which are playing a tournament. In this competition players solve 5 simple arithmetic problems. The arithmetic problems consist of simple addition operations of the form: numberl + number2 = where the operands numberl and number2 are randomly generated. Initially your program displays a menu to enter the number of players and the difficulty level as shown in figure 1: Tournament_ quiz Enter number of players :
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- Problem definition:We want to write a Python program for n players, which are playing a tournament. In this competitionplayers solve 5 simple arithmetic problems. The arithmetic problems consist of simple additionoperations of the form:number1 + number2 = _where the operands number1 and number2 are randomly generated.Initially your program displays a menu to enter the number of players and the difficulty level as shownin figure 1:Figure 1 Program initial menuThe difficulty level determines the number of digits in the operands number1 and number2:x Easy level means the operands consists of a unique digit (0, 1, 2,..., 9).x Advanced level means the operands consists of two digits (10, 11,…, 99).Use the random number generator to determine number1 and number2. After the playerchooses the difficulty level, your program displays the 5 problems. For instance, the samplebelow could be given in case where the player chooses advanced level:40 + 90 = _34 + 88 = _23 + 65 = _14 + 38 = _53 + 65 =…please use python. Problem definition:We want to write a Python program for n players, which are playing a tournament. In this competitionplayers solve 5 simple arithmetic problems. The arithmetic problems consist of simple addition operations of the form:number1 + number2 = _where the operands number1 and number2 are randomly generated.Initially your program displays a menu to enter the number of players and the difficulty level as shown in figure 1:Figure 1 Program initial menuThe difficulty level determines the number of digits in the operands number1 and number2:x Easy level means the operands consists of a unique digit (0, 1, 2,..., 9).x Advanced level means the operands consists of two digits (10, 11,…, 99). Use the random number generator to determine number1 and number2. After the playerchooses the difficulty level, your program displays the 5 problems. For instance, the sample below could be given in case where the player chooses advanced level:40 + 90 = _34 + 88 = _23 + 65 =…PYTHON PROGRAMING : Code must only be in python. A tic-tac-toe grid of size n is a grid composed of empty tiles bounded by solid lines. The grid is composed of n tiles in width and n tiles in height. Tic-tac-toe is usually played on a grid of size 3. We want to write a program to display on the console a tic-tac-toe grid of size n. Each tile has a certain width in number of characters (for example 6) and a certain height in number of lines (for example 3). Here is the expected output of the program for n = 3: # # # # # ##################### # # # # # ##################### # # # # # # You need to display a tic-tac-toe grid of size n = 3 that respects this exact display format, with tiles of size 6 x 3. It should be easy to modify your program to change n, the width and height of…
- PYTHON PROGRAMING : Code must only be in python. A tic-tac-toe grid of size n is a grid composed of empty tiles bounded by solid lines. The grid is composed of n tiles in width and n tiles in height. Tic-tac-toe is usually played on a grid of size 3. We want to write a program to display on the console a tic-tac-toe grid of size n. Each tile has a certain width in number of characters (for example 6) and a certain height in number of lines (for example 3). Here is the expected output of the program for n = 3: # # # # # ##################### # # # # # ##################### # # # # # # You need to display a tic-tac-toe grid of size n = 3 that respects this exact display format, with tiles of size 6 x 3. It should be easy to modify your program to change n, the width and height of…I need a python program of this Lottery (Use Python) Write a program which accepts a series of lottery number inputs from the user and determines how much the user won. PROGRAM DESIGN The program should be able to accept a series of lottery numbers from the user. Lottery numbers should be unique and have no duplicates. Solve this problem using loops and sequences. There should be six (6) unique lottery numbers involved. If the user entered six numbers, these numbers should be compared to a set containing the winning sequence of numbers – the number ordering doesn’t matter in the comparison. For each winning number, 100 pesos is won by the user. The winning set of numbers is { 10, 11, 8, 1, 5, 20 }. INPUT The input consists of a single line input that contains 1.) the name of the user, 2.) six numbers separated by spaces. The name of the user is a string. The six subsequent numbers should be typecasted as integers later in the code. OUTPUT Once the user enters the input, the program…Part C: Function, for and plotting We did a project in the lecture on calculating the free fall speeds and plotting them on a graph. This part is similar to the project. An engineer has derived a relationship between the force applied to a material and the extension in length that the force would cause. The relationship between force f and extension e is given by: You are asked to plot a graph showing the relationship between force and extension. You are asked to complete the following tasks: Task 1 Write a Python function which returns the value of e for a given input f. Do not use literals (e.g. 5.5, 10) in the expressions for e in the function. Instead you should define constants and use them. Note that the relationship between e and f depends on whether f is bigger than 10 or not, this means you need a certain Python construction in your function. If you can't think of that, have a look at Part A of Lab03.
- The problem statement is described in the problem_statement.pdf file. Write the solution into the fuzzy_phrases/solution.py. Please do not change the input and output contract of the def phrasel_search(P, Queries) -> [[string]] function as the testing of the code correctness will be done programmatically. Note - You can only use standard python libraries. ex - json, random, etc So in the screenshots below we have one that has the instructions which has to be followed and executed , the next one that follows should be an example, that says sample example python this is the problem statement supposed to be used to give you an idea , showing how you should take the phrases to loop through the queries as a parameter. The other screenshot is called the solution output, that is the sample of how the code should look like but it has to be modified. and the other screenshot that says this is the first sample py, is the json file you want to loop through . Thank youIn this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…In this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…
- In this assignment you will write a computer program from scratch using the Python programming language. This program will function as a simple calculator. Objectives Write a simple Python program that performs arithmetic operations based on the user input Stage 1: A simple calculator Your calculator should provide the following arithmetic and control operations. Arithmetic Operations Addition (+) add(a,b) Subtraction (-) subtract(a,b) Multiplication (*) multiply(a,b) Division (/) divide(a,b) Power (^) power(a,b) Remainder (%) remainder(a,b) Control Operations Terminate (#) Reset ($) Write a function select_op(choice) to select the appropriate mathematics function based on the users selection. The behavior of the program should be as follows: The program should ask the user to specify the desired operation (addition/subtraction/multiplication/division/power/remainder/terminate/reset). You can…Hello, I am struggling with getting this DICE GAME to function properly. I have made an attempt to try and get the overall program to debug and run without errors, but to no avail. If I can get some help getting my PYTHON program to Run Correctly. #Lab 7-3 The Dice Game #add libraries needed playerTwo = 'NO NAME' playerOne = 'NO NAME' inputNames = ("enter name") import random #the main function def main(): print #initialize variables endProgram = "no" playerOne = "NO NAME" playerTwo = "NO NAME" #call to inputNames playerOne, playerTwo = inputNames(playerOne, playerTwo) #while loop to run program again while "endProgram" == 'no': #initialize variables p1number = 0 p2number = 0 winnerName = 'NO NAME' #call to rollDice winnerName = "rollDice"(p1number, p2number, playerOne, playerTwo, winnerName) #call to displayInfo displayInfo: ("winnerName") #end of while loop endProgram = "raw_input"('Do you want to end program?(Enter yes…Write a python program. Your program should have the following functionality:1. Randomly selects a word from a pre-set list: kangaroo, capybara, wombat, koala, wallaby, quokka, platypus, dingo, kookaburrahint: modify you function from problem 22. Prompts the user to guess a letter3. Validates the input4. If the letter is not in the word, print a message reflecting this5. Prints the word where all guessed letters are revealed and all unguessed letters are replaced by underscoreshint: consider storing the guessed letters in a list6. The program should continuously prompt the user to guess letters until they enter ‘quit’ or all the letters in the word have been guessed7. Don’t forget to include the main guard Be sure to split functionality into functions where appropriate. Some possible ideas for functions:● checks if input is valid● randomly selects a word from a list● prints out the word with appropriate underscores● checks if the user has won the game Example: # The program selects the…