Programming language - C Write a terminal based on the game of Hangman. In a hangman game, the player is given a word that they need to guess, with each letter of the word represented by an underscore/blank. The player tries to guess a letter of the word by entering it into the terminal. If the letter is correct, the blank corresponding to that letter is filled in. If the letter is incorrect, a part of a stick figure is drawn. The player has a limited number of incorrect guesses before the stick figure is fully drawn and the game is lost. The player wins the game if they guess all the letters of the word before the stick figure is fully drawn. The program should have an array of possible words to choose from. A different word should be randomly chosen from the array every time we run the program. The game must also print out all the letters the player has tried.

EBK JAVA PROGRAMMING
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ISBN:9781337671385
Author:FARRELL
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Chapter9: Advanced Array Concepts
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Programming language - C

Write a terminal based on the game of Hangman. In a hangman game, the player is given a word that they need to guess, with each letter of the word represented by an underscore/blank. The player tries to guess a letter of the word by entering it into the terminal. If the letter is correct, the blank corresponding to that letter is filled in. If the letter is incorrect, a part of a stick figure is drawn. The player has a limited number of incorrect guesses before the stick figure is fully drawn and the game is lost. The player wins the game if they guess all the letters of the word before the stick figure is fully drawn.

The program should have an array of possible words to choose from. A different word should be randomly chosen from the array every time we run the program. The game must also print out all the letters the player has tried.

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