Question 2 Crcate a clacs named Ondargrnd that inherits fom the Student class The class extends the base class with the following instance variable, construcior, and methods *A String inslnce variable mlevel. A construcior tukes four parameters and sets the values of the instance variables occordingly- In this method, you will need to sel the level as well as call the conatructor from the auper clas8od the id, name, and hours. *Apeler method for the instance variable, A boolean equals (Undergrad u) medhod that compares the current Undergrad object and the object passed into the method. It retums true if the two objects have the same contznt, ie, id, name, and hours. Otherwise, il returms false. You may wand to call the equals method from (he super class lo simplify this implementation. • Override the toString method so it prints the levd as well, in the following format. You may want to take advantage of the tostring method defined in the base class Student ID: 123456 Nane: Kungfu Panda Credit Hours Earned: 95 Class Standing: Senior
Question 2 Crcate a clacs named Ondargrnd that inherits fom the Student class The class extends the base class with the following instance variable, construcior, and methods *A String inslnce variable mlevel. A construcior tukes four parameters and sets the values of the instance variables occordingly- In this method, you will need to sel the level as well as call the conatructor from the auper clas8od the id, name, and hours. *Apeler method for the instance variable, A boolean equals (Undergrad u) medhod that compares the current Undergrad object and the object passed into the method. It retums true if the two objects have the same contznt, ie, id, name, and hours. Otherwise, il returms false. You may wand to call the equals method from (he super class lo simplify this implementation. • Override the toString method so it prints the levd as well, in the following format. You may want to take advantage of the tostring method defined in the base class Student ID: 123456 Nane: Kungfu Panda Credit Hours Earned: 95 Class Standing: Senior
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 1GZ
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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