The following class declaration has errors. Locate as many as you can. class Circle {private:double diameter; int centerX; int centerY; public:Circle(double d, int x, int y){ diameter = d; centerX = x; centerY = y; } // Overloaded = operatorvoid Circle=(Circle &right) { diameter = right.diameter; centerX = right.centerX; centerY = right.centerY; }... Other member functions follow ...};
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
The following class declaration has errors. Locate as many as you can.
class Circle
{
private:
double diameter;
int centerX;
int centerY;
public:
Circle(double d, int x, int y)
{ diameter = d; centerX = x; centerY = y; }
// Overloaded = operator
void Circle=(Circle &right)
{ diameter = right.diameter;
centerX = right.centerX;
centerY = right.centerY; }
... Other member functions follow ...
};
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