Write a program that plays the popular scissor–rock–paper game. (A scissor can cut a paper, a rock can knock a scissor, and a paper canwrap a rock.) The program randomly generates a number 0, 1, or 2 representingscissor, rock, and paper. The program prompts the user to enter a number 0, 1, or2 and displays a message indicating whether the user or the computer wins, loses,or draws. Here are sample runs: scissor (0), rock (1), paper (2): 1↵EnterThe computer is scissor. You are rock. You won
Write a program that plays the popular scissor–rock–paper game. (A scissor can cut a paper, a rock can knock a scissor, and a paper canwrap a rock.) The program randomly generates a number 0, 1, or 2 representingscissor, rock, and paper. The program prompts the user to enter a number 0, 1, or2 and displays a message indicating whether the user or the computer wins, loses,or draws. Here are sample runs: scissor (0), rock (1), paper (2): 1↵EnterThe computer is scissor. You are rock. You won
Chapter4: Making Decisions
Section: Chapter Questions
Problem 7E: Write a program named GuessingGame that generates a random number between 1 and 10. (In other words,...
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Question
Write a
paper game. (A scissor can cut a paper, a rock can knock a scissor, and a paper can
wrap a rock.) The program randomly generates a number 0, 1, or 2 representing
scissor, rock, and paper. The program prompts the user to enter a number 0, 1, or
2 and displays a message indicating whether the user or the computer wins, loses,
or draws. Here are sample runs:
scissor (0), rock (1), paper (2): 1↵Enter
The computer is scissor. You are rock. You won
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