Write static methods: public static double cubeVolume(double h) : h^3 public static double cubeSurface(double h)
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- Implement a class Moth that models a moth flying along a straight line. The moth has a position, which is the distance from a fixed origin. When the moth moves toward a point of light, its new position is halfway between its old position and the position of the light source. Supply a constructor Public Moth(double initialPosition) and methods pubc void moveToLight(double 1ightPosition) public double getpsition() Your MothTester should construct a moth, move it toward a couple of light sources, and check that the moth's position is as expected.Given an array of objects (each object has a height and width), and sheet dimensions (also height and width), return the number of sheets of paper you need to print all the objects. PLEASE SOLVE IN JAVASCRIPTModify the ClockPane class to drawthe clock with more details on the hours and minutes, as shown in Figure .
- In this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly.In this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly. Java Language THIS QUESTION HAS BEEN ANSWERED BUT THE ANSWERS GIVEN ARE IRRELEVANTIn this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly. I dont want the survival game starting with the code below I want in Java language and like in photos please #functions def GenerateRandomScene(): scenes = ['Riverside','Top of the Mountain','Middle of Forest','Mountain…
- In this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly. Java language please I dont want the survival game starting with the code below I want in Java language and like in photos please #functions def GenerateRandomScene(): scenes = ['Riverside','Top of the Mountain','Middle of…In this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly. Java Language I dont want the survival game that answer of my last two questions I want the above question and example output like in the photosin java Define a method pyramidVolume with double data type parameters baseLength, baseWidth, and pyramidHeight, that returns as a double the volume of a pyramid with a rectangular base. Relevant geometry equations:Volume = base area x height x 1/3Base area = base length x base width.(Watch out for integer division). Learn how our autograder works 528040.3489652.qx3zqy7 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 import java.util.Scanner; public class CalcPyramidVolume { /* Your solution goes here */ publicstaticvoidmain (String [] args) { Scannerscnr=newScanner(System.in); doubleuserLength; doubleuserWidth; doubleuserHeight; userLength=scnr.nextDouble(); userWidth=scnr.nextDouble(); userHeight=scnr.nextDouble(); System.out.println("Volume: "+pyramidVolume(userLength, userWidth, userHeight)); } }
- Given an image represented by an NxN matrix, where each pixel in the image is 4bytes, write a method to rotate the image by 90 degrees. Can you do this in place?Please read the thickened sentences below In this game, one flyand three frogs are placed randomly on a board with the size 7x7.In each iteration, they move randomlywithin the board, and the simulation stops when one of the frogs eats the fly.Fly and frogs are essentially creatures that can move, make noise, and eat. Frogs can move up to 2squares in any direction, and flies can move up to 1. Frogs make the "Croak! Croak!" sound, and fliesmake "ZzzZZz!". Since frogs should not eat their kind, a function of "isEatable" should also beimplemented in decision making. A variable or function to check if the fly is alive is also required as aterminate condition for simulation.In each iteration, an 'f' character represents frogs' position on board, and an '*' character is used torepresent the position of fly. Java language please I dont want the survival game starting with the code below I want in Java language and like in photos please #functions def GenerateRandomScene(): scenes =…By using DrawingPanel in Java, making a ball changing to random colors when it rolls.