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    Categorizing Different Gaming Systems History of Game Systems: Gaming systems have come a long way since 1967 when the very first video gaming console, the brown box, was introduced to the world. It was invented by Ralph H. Baer who is also known as ‘The Father of Video Games”. It was created in such a way so that it could be hooked up to any kind of TV set. Games available for the console were simple virtual games such as Ping-Pong, volleyball, handball, chase games, light-gun game, etc. This

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    Activision still exist today and had some good runs, but never where that popular in the gaming market and it stayed like that for most 2nd party developers in the future The battle went for 2 years until this happened in 1977 Shigeru miyamoto went to Nintendo an average card game company that made things like flower games and other card games.miyamoto turned that company into a high scale video game company. They released the nes and went overboard of anything Atari had done all their existence.miyamoto

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    The Evolution of Games Platforms Introduction Video games are a big part of life in modernized countries. It is one of the biggest entertainment money makers and of the things people enjoy doing. They are now mostly played inside the comfort of your home, with a console or computer. But things weren 't always like this. About 40 years ago you would most likely go to the arcade to play. The consoles they had out were either expensive or not good enough to compete with the arcade ones. Classic video

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    The Father of the Nintendo Game Boy: Gunpei Yokoi By: James Benson There have been numerous inventors that have had their names stand the test of time. Achievements in technology that have benefited humanities health, knowledge, and even education. Not only were there inventors in those fields of technology, there are also those inventors whose inventions innovated entertainment and play, and video games are one of those inventions. We play them on our TVs, computers, portable gaming devices, and

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    mainly four vendors in the manufacturing of hardware and these are consoles, personal computers and mobiles. The mobile is viewed as the market of the future though very small (Egenfeldt, 2013). The console market is very significant and Microsoft, Nintendo and Sony dominate it. The software is developed in-house by third party contractors and is owned directly by publishers. They have less autonomy but enjoy security. The downstream segment consists of distribution, both software and hardware.

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    In 1985, Nintendo launched what would become one of its most successful games in all of video gaming history. Super Mario Brothers; released for the Nintendo NES, became on of the best selling games in the world, and put Nintendo on the map as the “Grandfather of Modern Video Gaming” (Nintendo, 2016). Nintendo has seen a dozen of its products dominate the market—from the Gameboy to the Wii, the company’s products are iconic and unique to the industry and are easily accessible worldwide. Despite Nintendo’s

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    Toys and Games industry

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    1.0 Introduction Toys R Us is one of UK’s leading toy and game retailer. This report conducts an academic research focus on Toys R Us (UK) in toys and games retailing sector. In the first part of this report, we will discuss the toys and games industry background and the overview of Toys R Us. Then, the research will focus on Poster’s Five Force Model and Porter’s Generic Strategies. In the next parts, this report will concentrated on the potential strategies which Toys R Us might pursue in the

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    developed characters; complex graphics; and faster action. Finally, home video game systems could compete with the performance features of the much larger coin-operated arcade games. With this increase in technology, Sega was able to surpass the Nintendo system in sales by 1991, and became the

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    Pokemon Contemporary Art

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    Contemporary Art: The 20 years of Pokemon Video games created an innovative new electronic art form since the early years of the 1950's. Video gaming has even made an impressive mark in world history in the early 1970's to the 1980's with arcades and a generation of home consoles. With almost 40 years of gaming, within half of those years, a Japanese gaming series known as Pokemon has made an global impact rather than just Japanese culture. Everyone, even those who aren't so much into the game,

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    Around the world, there are hordes of video game companies; they’re in Japan, America, China, and tons more. Though, the two uttermost notable companies known for their outstanding titles, Naughty Dog Studios and Insomniac Games have the most memorable video games in the early 2000’s and to this day, yet one is superior to the other. Both Naughty Dog Studios and Insomniac Games have released magnificent and nostalgic titles, but every gamer should know that Naughty Dog is the superior game company

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