Tips To Remember Before You Build An IOS App
Do you have an outstanding idea on how to create a world-class mobile application? Great, but how do you plan to build it? What vital factors will you put into consideration on your iPhone app development? These are some vital questions you should ask yourself before ever considering developing an iOS/iPhone app. Also, you should take a look at some statistics that will make you understand how fast the world of mobile is growing.
• There were over 4.44 billion people using mobile devices all over the world as at 2015, and the number is most likely to get to 5.08 billion users by 2019.
• There are over 1.5 million iOS applications available in the Apple App Store
• There are over 1.6 million
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The efficiency talked about here includes data efficiency too. Mobile applications that excessively use 4G or 3G, or consumes much battery life are likely to be downloaded and forgotten. If you do not want your application to be in that category, make sure your app is data efficient and doesn’t consume too much data and battery life.
Do Not Keep Your Users Waiting
Keeping users waiting while your app is loading may be fatal sometimes, as users may think the app is malfunctioning. It also creates a negative impression in the mind of the users, therefore giving your users a bad user experience. To avoid making your users feel this way, you should try making of animations and loading indicators to assure them that your app is still functioning, but it is probably waiting for their phone network. It is always better to use a progressive indicator.
Your App Should Be Priced Appropriately
Pricing for a mobile app is one of most difficult but very important task app development companies should not overlook. It is very curial to price your app rightly. Figuring out a price for an article that has to do with a product is easy, but determining the price for an app is difficult. There are some factors iPhone app development companies should consider before determining the appropriate price of
I have had an iPhone for about four years and I would never pick a different brand. I have never heard anyone say anything bad about his or her experience with iPhones. iPhones are one of the most popular smart-phones nowadays. It is rare when I see someone without an iPhone. I would get an iPhone because they are one of the fastest smart-phones, they work well with other Apple devices, and they have great support help if something goes wrong with the user’s iPhone.
HTC faces stiff competition with Apple and Samsung. Apple’s iPhone is considered as the benchmark of the industry and operators such as Spring is willing to pay $15.5 billion dollars to Apple just to have the right to sell iPhone. These demonstrates the popularity and the strength of iPhone. Furthermore, Apple’s iOS has much higher number of application downloads and higher revenue for the developers than the Android system. This signifies that developers with limited resources might only release their newest application for iOS. This is shown through the number of available apps for iOS against Android, with iOS having around 200,000 more apps than Android. This makes iOS more attractive than Android to the consumer. This in
There are two methods for creating game applications for iPhones. One method is to use the original Xcode and make a code with objective C which is much complex but more powerful, the other method is to use a game development engine which is much simpler but is limited. Before working with both of the above said methods it is required to register as an Apple developer which allows you to work with SDK and iTunes connect. Details such as company name and EIN number are required to register as an Apple developer. Some of the free game development engines are listed below.
Creating an app is a process in itself, and can be time consuming. The idea scenario would be to take and get backers to invest in the app to cut the cost. The situation that would have to be brought up would be to either sells the app to the companies that would use them or have it part of an upgrade package. If the app has to be sold to the companies using them, the price must be low enough that the company would want to download and use it. If the price is too high, the app is in danger of never getting off the ground. If the price is too low, then the companies could see it as cheap and would guess that the app would not be efficient and worth the
In coming up with a pricing strategy, it is important to communicate the prices based on value created for different customers segment as lack of it always results in price sensitivity and intense price negotiations. Since it is not right to assume that every client understands the value of my products, it will be my responsibility to address this through effective pricing and value communication. For instance, as I will create an app for the restaurant, some of my clients may lack the knowledge to use it or may not understand how some features in the app might satisfy the unmet needs. In this case, I will ensure that my clients get to know the existence of the app and how to use it even if it need assistance from some specialized staff. I will also ensure that they get to know the benefits and values the features of the app brings in their dining experience. By knowing the value I offer them, they will be willing to pay for it.
New top-end mobile phones such as the Apple Iphone are allowing a new class of mobile to emerge in the world today. Combined with its ease of use, rich design, and well-organized application system through Apple App Store makes the Iphone an appealing platform for development of other smartphones. The Apple IPhone was released on June 29, 2007 by CEO of Apple Steve Jobs (Honan). The IPhone offers many of the innovative features found on competing devices, but it also differs from other smartphones on the market.
As of June 2015, 1,500,000 total apps are in the Apple App Store, and this number keeps on growing day by day. Not all apps reach glory by becoming number one on the top charts.
Approximately 91% of American adults report owning a mobile phone (Journal of Experimental Psychology, Human Perception & Performance).
Smartphone Users Worldwide Will Total 1.75 Billion in 2014. (2014, January 16). - eMarketer. Retrieved July 27, 2014, from http://www.emarketer.com/Article/Smartphone-Users-Worldwide-Will-Total-175-Billion-2014/1010536
Introduction: With the very high demand in the market place for a musical device called the IPod, it’s no surprise that the IPhone, a hybrid of a phone and music device that it will be a big hit in the market place. This highly anticipated electronic trend setter had thousands of people waiting in line at the apple store in New York, and all over the country trying to get their hands on this iPhone. The IPod combined with a Phone, gives birth to this amazing product which has the following features: a 3.5 inch touch screen (the largest of all smart phones), Wi-Fi connectivity, the most usage time of all smart phones, i.e. talk time, internet use, or video playback, and many more impressive characteristics. The iPhone has, thereby,
Today many companies do their business directly from the iPhones. Business people and non-business people alike are using the iPhone in order to achieve
Currently in 2014, the iPhone offers over hundreds of thousands of apps that make almost any task user-friendly. They also have the most advanced technology compared to other app markets (“iPhone” 1). This did not just happen quickly. There was not an App Store until a year after the launch of the first iPhone. It is mind blowing to believe that the iPhone 5s has LTE mobile broadband, while the first iPhone in 2007 did not even provide 3G (2). In about five years, Apple's iPhone developed greatly when it comes to the technology within it. Also, the outside features went through modern enhancements, including change in appearance from the original, and getting slimmer with each new generation. Throughout time apple will continue to
▪ BlackBerry product first launched in 1999 ▪ Wide range of Wireless Service Providers (AT&T, Verizon, Sprint and all major global providers) ▪ 41 Million units sold in 2009 ▪ 80+ Million units currently in use globally
Hanson went on to say 90% of Americans ages 18-29 owned a cell phone by 2010. Of those 90%, The Pew Internet and American Life Project states that 65% used their phones to access the internet.
The iPhone is very different from other smart phones because of its third-party development environment. Third-party applications make the iPhone unique, and the iPhone is an