It 's Only A Game - Isn 't It?

1635 Words7 Pages
It’s Only a Game - Isn’t It? A small group of people sat around a ouija board expecting nothing to happen. A few nervous giggles were exchanged amongst each other. The laughter quickly stopped when the planchette stopped moving and the room became cold; the air turned thick and heavy. Something entered the space, a feeling of distress surrounded the group. They became paranoid, and felt like there was something looking at them from the dark corners. After what felt like hours trying to end the session, the planchette still refused to move, almost as if it was frozen on the board. As their impatience quickly grew, they forced the planchette to goodbye. The feeling of despair had vanished, but the feeling of being watched remained as everyone left the room that night. Some view the ouija board as a harmless game, but many have faced the terrifying reality of the mysterious “talking board.” The ouija board is a phenomenon that is a legitimate means of communicating with spirits. “In February, 1891, the first few advertisements appeared in papers: “ouija, the wonderful talking board,” boomed a Pittsburgh toy and novelty shop, describing a magical device that answered questions about the past, present and future with marvelous accuracy” and promised “never - failing amusement and recreation for all the classes,” a link “between the known and unknown, the material and immaterial’” (McRobbie 1). Known as the father of the ouija board, William Fuld patented the world’s first
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