It’s Only a Game - Isn’t It? A small group of people sat around a ouija board expecting nothing to happen. A few nervous giggles were exchanged amongst each other. The laughter quickly stopped when the planchette stopped moving and the room became cold; the air turned thick and heavy. Something entered the space, a feeling of distress surrounded the group. They became paranoid, and felt like there was something looking at them from the dark corners. After what felt like hours trying to end the session, the planchette still refused to move, almost as if it was frozen on the board. As their impatience quickly grew, they forced the planchette to goodbye. The feeling of despair had vanished, but the feeling of being watched remained as everyone left the room that night. Some view the ouija board as a harmless game, but many have faced the terrifying reality of the mysterious “talking board.” The ouija board is a phenomenon that is a legitimate means of communicating with spirits. “In February, 1891, the first few advertisements appeared in papers: “ouija, the wonderful talking board,” boomed a Pittsburgh toy and novelty shop, describing a magical device that answered questions about the past, present and future with marvelous accuracy” and promised “never - failing amusement and recreation for all the classes,” a link “between the known and unknown, the material and immaterial’” (McRobbie 1). Known as the father of the ouija board, William Fuld patented the world’s first
This shows that people thought it was super entertaining to hear some of these stories of people communicating with the dead. In the article "The Haunted House" by Valerie Worth it talks about some people go in and explore a old, earey haunted house, but they are not scared. I the article it says “Its echoes, Its aching stairs, Its doors gone stiff at the hinges, Remind us of its Owners, who Grew old, who Died, but Who are still Here: learning In the closet like That curtain rod, Sleeping on the cellar Shelf like this empty jelly jar.” (Worth 9). This shows that people there going out of there way to in some way get to interact with ghost, because it entantering to people to be scared. In conclusion, people are addicted to being scared, and hearing these stories of people talking to the dead which simply can not be understudied, or even scientifically
Many Elizabethan bedsides were haunted from “the terrors of the night”. Back then their ghosts were nothing like the pasty blobs we call ghosts now. Theirs were quite gruesome. Ghostly visitations were claimed to have been very unpleasant. Not only this, but they claimed it cast them into a state of spiritual confusion.
For those of you who don't know what a ouija board is, it is a “game” that has been produced since the 1890’s that is used to contact the souls of the dead, many people also call them a “tool” or “vessel” of the devil. Using a Ouija board is an act that has become very controversial in today's age, because of all the supernatural stories that are associated with them. The stories tend to cause hysteria, and you can usually find hundreds forums or blogs of people telling their stories and how after their experiences they wouldn't touch one with a flag pole, Some people wouldn't advise being in the same room as one, or even in the same building. These warnings are usually accompanied by outrageous stories of a friend of a friend of a friend who once tried a ouija board and had their life completely ruined by supernatural spirits. Most of the hysteria surrounding ouija boards is a mixture of urban legend, hollywood interpretations, and religious paranoia. And all those put together have influenced us to believe these crazy stories of possessions and brutal assaults by ghostly encounters are in fact true.
A child’s ghost haunts several rooms on the second floor of one of the buildings. It tugs on peoples’ clothing and its spectral laughter is heard. A woman’s ghost has tapped people on the shoulder and touched them. Books fall from shelves by themselves. Crystals hanging from a set of candlesticks move back and forth when there is no breeze to account for this.
Fear is one of the most common feeling ever experienced by the American society. There are different types of fear, although most us don’t fear the shadows or darkness anymore. The year 2017 has been a paranoia to most of us. With all these things going on, we do not know who or what to believe or even trust. Over the time, I realized I was full of fears. I always thought my biggest fear was the darkness and of what was in it. My thoughts were who or what will crawl up of those shadows looking for me. Those feelings started fading over the years, but the “imaginary individual who could take me” hadn’t disappeared. My mind started to wonder what is that individual was real and promised us the entire sea but it is only
Charlotte Gilman, through the first person narrator, speaks to the reader of the stages of psychic disintegration by sharing the narrator's heightened perceptions: "That spoils my ghostliness, I am afraid, but I don't care--there is something strange about the house--I can feel it" (304). The conflicting
When you say "eSports should be broadcasted on television like any other sport," the response is inevitably: "You do know playing video games is not a sport, right?" I am totally okay honestly with that response. Some people may argue that eSports is more of a sport than some sports that get mainstream coverage and are widely considered sports, sports like Nascar, golf, cheerleading, bowling, and fishing. eSports feature live competitions between teams performed in front of an audience of thousands in person and millions watching from home every week.
There is a place in Scotland that has some activity that some people would call “Unnatural”. It is Glamis castle. This castle has three poltergeists that haunt the place, Earl the Beardie, The Grey Lady, and The Monster of Glamis. This is the story behind the haunting of The Earl the Beardie. The Earl the Beardie was a man who the night before the sabbath he got into a drunken rage because he wanted someone to play cards with him. Since it was 10 minutes till the sabbath, no one wanted to play with him. He than said that he would play with the Devil himself, as he said it there was a knock on the door. A man in all black walked in and asked if The Earl still needed someone to play cards with with, The Earl said yes. They started to play cards, but a
Ghosts, as with any other misunderstood group or people, have been preyed upon by others without understanding. The lack of knowledge about ghosts and haunting activity has led people astray as to what they really are. What Hollywood and television portrays is very inaccurate and cannot be relied upon as truthful. They show these spirits of the dead as being evil in nature, filled with malice and harmful intent. But that this is not the case. The field of paranormal activity is amazing. It has caught the imagination of people from every walk of life. It has always interested me and has influenced me to pick this as the topic for my research. Through this research I wish to uncover the truth about the existence of ghosts.
Some mediums claimed they could contact ghosts in song, while others said they needed only a glass of water to sense any spirits present. The most common means of communication, however, was through a process called table rapping, in which the medium would enter a quiet, trance-like state, ask any spirits present to come forward, and pose a question, and then the spirit would respond by knocking on the underside of the table (with, for example, one knock meaning “yes” and two knocks meaning “no”). Whether or not these mediums were actually able to speak to the dead, they ended up providing a unique service to the people of the notoriously buttoned-up Victorian society. During a seance, participants were allowed to express themselves freely — grief, shock, and fear are totally permissible (and justifiable) reactions to believing you’re speaking to a ghost, after all.
I turned on my flashlight, it was the first thing that came to my mind. As, the bright light flashed its way on, were the “shadow” I saw a couple seconds ago was gone, it must have gone back into the house have to check this out. I decided to go into the “Haunted Mansion”, I walked in and every step I took, the wooden floor made a loud “CREAK!!!” The lights are so dim, that you can’t see anything far away into the darkness, this was literally a maze. I walked until I noticed there was a staircase heading up to this second floor. I took a couple steps towards the stairs then All of sudden, the most creepiest sound in history of sounds filled my ears, it was the sound of tiny footsteps of children running around… I took one step onto the stairs and it made a huge noise. Then the running noise stopped. I listen, my heart stopped……
In the more recent years there have been many television shows that revolve around ghosts and proving their existence. The Travel Channel’s Ghost Adventures is a show about three men who travel around the world to places that are allegedly haunted. In each episode it shows the group traveling to their destination while they give some background on some unexplainable events that people have experienced. Once they arrive they set up their equipment and give an explanation on each device they will use throughout the episode. A majority of the show focuses on the crew attempting to communicate with any spirits that may be near.
Imagine a large arena filled with two competitive teams. The tension grows and finally, one team prevails and is greeted by stupendous amounts of cheering. There are a wide variety of video games that are popular worldwide, and are played by many different people. Video games, and gaming in general, should be considered to be added in the many sport selections because of how similar it is to any other sport: how pro players that get paid, and how a lot of talent is necessary to play.
Do you believe in paranormal activities (e.g. Ouija board, ghost hunting, exorcism, etc.)? Why or why not? I pretty much don't believe, because for me everything that happens unexpectedly is just a coincidence. For example, predicting an event in the future, it's like thinking thoroughly on the present events and saying something that can happen based on the present time and if by any chance you just said something out of the blue I really think it's just a coincidence or some luck. 4.
Dunwich, Gerina. "Ghostly Superstitions." A Witch's Guide to Ghosts and the Supernatural. Franklin Lakes, NJ: New Page, 2002. 162. Print.