Entertainment: Entertainment is defined as the action of providing or being provided with amusement or enjoyment. There are many different forms of entertainment of entertainment such as movies, television, music, celebrities, technology, social media and so much more. In America, something is always right at our fingertips and ready to keep us amused. Entertainment appears in American lives every night as they scroll through their social media, flip through the television channels, or watch a movie in an instant with streaming services like Netflix. Modern-day entertainment is not very interactive and may have negative impacts on the way people communicate with one another. One example of this is how some people believe that social media eliminates the need for to physically converse with others and can cause friendships to run dry. Despite its flaws, modern day technology and other forms of entertainment are actually quite convenient and when used correctly and in moderation, can make life easier and bring joy to people. At the national level, entertainment can be found within television lineups that people across the nation may be enjoying during prime time. Statewide, certain individuals are seen as celebrities. In Wisconsin, many of this individuals happen to be athletes and seeing them in “real life” is a big deal. For example, a friend of mine saw former NFL star Donald Driver while working the Hardee’s drive-thru and this was seen as a monumental occasion. Locally,
Entertainment in the twentieth century is everyone sitting down in front of the television to
Neal Gabler’s 1998 book, Life the Movie: How Entertainment Conquered Reality, brings up controversial questions about the necessity or unnecessary want of entertainment. Scholars may claim that entertainment breaks family bonds, undermines community, and decreases people’s integrity. Certainly, entertainment in the 21st century in the form of movies, video games, and social media are more widespread than ever. However, not all forms of enjoyment are obscene; sports, television shows, and fan conventions can promote social involvement, reduce stress, and improve collaboration skills.
Now more than ever, we are susceptible to the influence of these atrocities and we choose to let them over power the glimmer of dignity that those with morals cling to. This became exceptionally clear to me when on the way to church camp, our driver began to sing along to one of these over-sexed songs. There's nothing quite like hearing the woman who would later lead your Bible study wailing "blow my whistle" to open your eyes to societal ruin. With the ideas and behaviors hinted at in movies, music, and television filling the gaping holes where the traditional values of previous generations once solidly stood, it's implausible to honestly say that there is nothing wrong with state of humanity.
When you think of entertainment what do you first think of? Perhaps you said sports. Sports have long been a source of entertainment, competition, and even exercise. This idea of sport first entered this world over 3,500 years ago in ancient Mesoamerican. It was the center of culture, politics, and social lives for the whole civilization. It solved political problems or it was just a way to have fun. It has evolved and modernized into one of the most profitable and loved things in the world. We now have hundreds of sports that involve teams, rules, fans, and other things that originated from this one Mesoamerican ballgame called Pitz. When Americans think of sports, some of the first things that come to mind are the NBA, the NFL, along with
What do you think of when you hear the word entertainment? Do you ever wonder why it’s the way it is? Have you wondered what forces, ideas, and people have molded and shaped it over time? How does entertainment affect culture and a society? These are questions that might have many different answers of varying explanations and magnitudes. For centuries, people have looked to a multitude of different things to do as a way to escape their normal lives and to have fun. So then came various forms of entertainment. Although it may not seem so at first glance, taking a more critical look at the similarities that our society shares with the Brave New World’s society may yield some shocking discoveries.
On a daily basis people are confronted by numerous genres of entertainment e.g. drama, comedy, sport, game shows, reality t.v, advertisements and many more (Fourie:2007,216). Entertainment provides a preliminary answer from 3three perspectives: rhetorical, behavioural and sociological (Fourie:2007,216). Entertainment specifically deals with phenomenological nature of film and television entertainment as well as focus on fictional content of feature films(Fourie:2007,216). However, news, documentaries and sport are also considered as entertainment
Media plays a significant role in our society. It is all around us, from the music we listen to on the radio, the shows we watch on the television, to the articles that we read from the internet. Its main job is to entertain, inform and educate society about what is going on in the world. Without it, the world would be a dull place and people wouldn’t know what is going on in the society. Listening to songs or watching movies can be both delightful and relaxing, but this entertainment could possibly have a negative effect; For instance, it could shift your behavior. While media can be very useful, it can also impact our attitude negatively or positively depending on what we are listening or watching to.
In Neal Gabler’s 1998 book Life the Movie, he raises an important point about the values of entertainment. Intellectuals of the twentieth century and the cultural aristocrats of the nineteenth century criticize the entertainment we use in today’s twenty-first century. Scholars claim that entertainment ruins family life undermine community and people’s sense of right and wrong. However, how does the intellectuals of the twentieth century and the cultural aristocrats of the nineteenth century define entertainment? In the nineteenth century, people used reading as a form of entertainment. Certainly, this form of entertainment is more persuasive than ever that not all forms of escape are harmful. The examples of television, online gaming, and social
Is entertainment destroying or benefiting modern society? There is no doubt that entertainment is the main source of amusement for many today. It is used in almost every common man’s daily life, from watching TV to listening to the news. However, entertainment has unfortunately become deeply saturated in people’s lives, to the point where it is no longer healthy or beneficial. The utilization of entertainment has become an addiction, thus giving it the capability to annihilate society. From the adult industry to television shows, one conclusion is inescapable” entertainment is, indeed, a dangerous tool.
The current world and generation is almost dependent on technology, especially the younger generation. With new technology brings new forms of entertainment, particularly video games and movies. Even though we don’t think about it, video games and movies are relatively new inventions. They have changed society and will likely keep changing it for a long time. Though they are usually associated with a positive connotation, there are people who think differently. Since it’s inception, media has also been associated with manipulating the impressionable minds of children, particularly violent media. In the past, it’s been violent literature. Nowadays, it’s been violent video games and movies. The criticisms of these particular forms of media
Over the years there has been a huge controversy over video games; the number one being the effect on the development of children, and this seems to be used a lot as a way to stigmatize gaming as something entirely destructive. In general, there are many misconceptions about video games. The Entertainment Software Association estimates that around 60% of Americans, around 145 million people in all, currently play some type of video game. Despite the common view of video games as being for kids, the average age of a video game player is actually around 29 years old. While most of the media and research available on video games is geared towards the potential for video game playing to have a negative impact,
Video Games are entertaining, interesting, and just plain old fun, but many believe that they are poison to the minds children, teens and even adults. Through studies, scientist and psychologist have determined the exact opposite and that video games actually strengthen your brain and help balance emotions. Since the rise of Electronic gaming, parents have feared video games were damaging the foundation of influence they have tried to build unto their children. Over the time that video games developed, controversy had its rise. Scientist, colleges and physiologist have tested with video games and people that helps put controversy and theories to rest.
Entertainment is to provide fun, joy, amusement or a distraction. A distraction from the real world, to take the audience to another world, another place entirely that’s creates a sense of enjoyment for all to see. It can also usually involve some sort of performance, like a party, film, concert, events (Carnival, Theme Park, Circus and Theater), etc. It also is a type of creative media, which can influence the reader / intended audience emotionally, whether that’d be happy, sad, angry and or scared to relate to the character / theme. Entertainment could also be seen as an exercise for the mind, it makes you think about the occurrences in a film sense of amusement. It’s also is used to express some sort of story or a message of some kind to the audience / readers. After all entertainment is there for our leisure but it can teach us a lesson, such as not to eat too much fairy floss at the carnival or an even deeper meaning behind a Disney film for example “Inside Out”.
At the present technology almost is an important essential for a daily life. More technology to progress and more convenient for people. Of course, nothing comes easy then it is not only advantage of technology but also there are disadvantages and that people don’t think about it when they used it. When the technology has a progress and convenient it that make many people using more technology with their children about to learn or play games but there are some children who play a game more than necessary. Many children are like to play computer games because funny and relaxness. Now there are many games for children and several types such as an action game, adventure game or fighting game. Some game is a rather about violence, such as GTA GAME, MANHUNT or KILLER 7. Which parent should suggestion of these games. (Bigta, 2014) to describe about of each a day the children spend of time to play a computer game average about three and a half hours. Some
Various forms of entertainment in today 's culture includes animals. Animals are often used for entertainment purposes in today 's culture. Some say animals in entertainment is cruel and unfair to the animals. Although, these animals are being critically cared for and given loads of attention. Therefore, Many believe animals in entertainment shouldn 't be legal because animals are treated horribly; however, others disagree believing animals have purpose to entertain and enjoy what they do.