St. Francis School Sta. Ana Manila High School Department WHY DO STUDENTS PREFER PLAYING ONLINE GAMES RATHER THAN STUDYING ? SUBMITTED BY: SOFIA ALYANNA B. ORTEGA 4TH YR. ST. LAWRENCE OF BRINDISI SUBMITTED TO: MS. MARIBEL J. ROQUE In the modern age, computers have become a part of a student’s life. Almost all the things around us were made by computers with the aid of modern machines. From the edited books, design, special effects in movies, and television etc., were all made by computers. Along with the evolution of technology, computers continue to upgrade as well until the time that computer has now become a part of student’s everyday life that are hooked to computers. Computers can now edit …show more content…
It is the stress of schoolwork and fear of social interaction, in which online gaming has become an integral source for emotional pleasure and excitement stimulation. The games themselves allow people to anonymously protect themselves from the real world, both socially and emotionally, while stimulating excitement in the form of adrenaline. Thus, online gaming has any effects to the life of every high school student maybe it good or bad. With the constant improvements in gaming technology, ranging from graphics to new types of controllers to faster processors, there is a growing problem, one must define addiction. Also, students prioritize playing online games than doing a lot of things, helping their parents in household chores, doing their assignments, playing traditional games because most of their times were spent in playing online games. They’re being out of focus to the things they prioritize before. According to the center for Addiction and Mental Health, addiction is a psychological or a physical dependence on something. According to Berkely (2009), playing online computers can be thought of as time spent on the computer, playing video games, or cruising the internet in which reaches a point of disruption in an individual’s natural reality. Its expanding system of networks become a virtual community and reality other than physical reality, which greatly alters a student’s perception of life. The virtual world, in a way,
The consequences could result in health issues, job issues, family issues, or just overall every day environmental, social, or psychological issues.
Did you know that the average high school student in today’s society has the same levels of anxiety as a psychiatric patient in the 1950s? According to psychologist Robert Leahy, school these days can get a little tough– especially when most students’ first response to a heavy backpack full of homework is to worry over whether or not it can be done. In the past decade, Leahy and other psychologists have noticed a steady nationwide increase in the amount of stress caused by schoolwork among high school students (Slate Magazine). What does this mean for tomorrow’s leaders and future generations of dignitaries? Scientists have concluded that sleep deprivation, long-term health problems, and declining overall academic achievement are
most important effect is that it exacerbates the problem of single parent households within the
Nothing else really matters to the teenagers at the time because high school is all they really know. Senioritis plants a poison in senior’s minds that they don’t feel something is necessary to them. The poison injected by senioritis stings of change. Although there is nothing wrong with high school, seniors begin to feel dead. They don’t find the excitement of attending high school anymore. Senioritis can be contagious; it gets to the best of the seniors out there. Without realizing it, seniors mentally begin preparing to leave their lives as they know them for change. Seniors don’t really comprehend why they suddenly resent high school, but they do. They are bored with it. High school becomes dreadful to the seniors, and they just want out. Senioritis makes seniors anxious to get out of the boring, humdrum lives they lead and move on to bigger and better things, though they tend to have no idea what those bigger and better things may
High school, for many students, is prison. A prison that holds us for seven hours every day, five days a week. This type of attitude is what ruins students. Students with huge potential and bright futures are falling victim to this epidemic every year. It is time we try and change that.
it will affect how a student is at school and how they interact at school. It may go as far as attempting suicide.
In the short term it can result in low confidence, frustration, anger, difficulty in making friends and difficulty in processing new information and low academic achievement.
hard to see any negative effects, however those affected in society by the use of
Why do students get bored in class all day? Recess is a time where students can have fun and play so let me tell you why you should have recess. You get to talk to your friends, play with your friends, and let out energy . These are beneficial to a student’s daily routine at school.
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
Cause bad performance in school and mentally. Also can break down your energy and cause you to faint or pass out.
It affects the most popular students and the usually quiet ones. No student is totally free from the possibility of becoming depressed.
Current education systems are failing to give learning material to students in a way that they understand. Most students don’t care about their education because they think it’s boring and unnecessary. Students feel if the homework or lesson is too hard they won’t give it their best work. We should use video games as a new source of teaching. Students can benefit from video games because it’s a fun interactive way of learning, improves a student 's thinking ability, and increases participation.
Since the Early 70’s video games have been giving a bad name. Parents state that video games rot the minds of children and are influencing them do be violent. These accusations are far from the truth. In my research I found that there are many positive effects of gaming. Some of these effects are increased skills, creativity, general knowledge, and also help those in need. Parents can also take proper precautions and look into a game before buying it to see if it meets the criteria discussed in this paper.
It is proven to cause a decrease in interpersonal relationships, family relationships, physical activity, increase in eyestrain, obesity, and can even cause you to change your personality and ethics and even self-restraint.