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- (The Rectangle class) Following the example of the Circle class in Section 8.2,design a class named Rectangle to represent a rectangle. The class contains:■ Two double data fields named width and height that specify the width andheight of the rectangle. The default values are 1 for both width and height.■ A no-arg constructor that creates a default rectangle.■ A constructor that creates a rectangle with the specified width and height.■ A method named getArea() that returns the area of this rectangle.■ A method named getPerimeter() that returns the perimeter.Draw the UML diagram for the class and then implement the class. Write a testprogram that creates two Rectangle objects—one with width 4 and height 40and the other with width 3.5 and height 35.9. Display the width, height, area,and perimeter of each rectangle in this order.Write Rectangle class to represent a rectangle. The class contains:a. Two double data fields named width and height that specify the width and height ofthe rectangle. The default values are 1 for both width and height.b. A no-arg constructor that creates a default rectangle.c. A constructor that creates a rectangle with the specified width and height.d. A method named getArea() that returns the area of this rectangle.e. A method named getPerimeter() that returns the perimeter.Create a class called Date that includes three instance variables-a month (type int), a day (type int) and a year (type int). Provide a constructor that initializes the three instance variables and assumes that the values provided are correct. Provide a set and a get method for each instance variable. Provide a method displayDate that displays the month, day and year separated by forward slashes (/). Add a main method to the class that demonstrates class Date's capabilities.
- Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four information as instance variables: a part number (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). Your class should have a constructor that initializes the four instance variables. Provide a set and a get method for each instance variable. In addition, provide a method named getInvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as a double value. If the quantity is not positive, it should be set to 0. If the price per item is not positive, it should be set to 0.0. Write a tester class named InvoiceTest that demonstrates class Invoice’s capabilities by creating two invoices then changing and printing their characteristics.Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }Write Rectangle class to represent a rectangle. The class contains:a. Two double data fields named width and height that specify the width and height ofthe rectangle. The default values are 1 for both width and height.b. A no-arg constructor that creates a default rectangle.c. A constructor that creates a rectangle with the specified width and height.d. A method named getArea() that returns the area of this rectangle.e. A method named getPerimeter() that returns the perimeter. in Java
- a) Create an enumeration named Departments that contain four set of values FINANCE, HR, IT, and MARKETING.b) Create a class named PersonDetails that contains fields for a person’s first name (String), last name (String), and address (String). The class have- A constructor that accepts parameters for each field.- Get methods for each field.c) Create a class named Employee that contains fields for an employee ID (int), Social Security number (String), personal information (Person object), department (Departments type), and annual salary (double). The class have- A constructor that requires values for each data field.- Get methods for each of the data fields.- Set methods for each of the data fields.d) Create an application/class named EmployeeSort that allows a user to enter values for an array of 5 Employee objects (create an array of Employee type that will save 5 employee objects). Prompt a user for the data needed to create an employee object. Continue to prompt the user for Social…a) Create an enumeration named Departments that contain four set of values FINANCE, HR, IT, and MARKETING.b) Create a class named PersonDetails that contains fields for a person’s first name (String), last name (String), and address (String). The class have- A constructor that accepts parameters for each field.- Get methods for each field.c) Create a class named Employee that contains fields for an employee ID (int), Social Security number (String), personal information (Person object), department (Departments type), and annual salary (double). The class have- A constructor that requires values for each data field.- Get methods for each of the data fields.- Set methods for each of the data fields.d) Create an application/class named EmployeeSort that allows a user to enter values for an array of 5 Employee objects (create an array of Employee type that will save 5 employee objects). Prompt a user for the data needed to create an employee object. Continue to prompt the user for Social…3- Create a class named Player with a default name as "player", a default level as 0, and a default class type of "fighter". Feel free to add any other attributes you wish! Create an instance method in the Player class called attack that takes another player as a parameter. This function should compare the level of the two players, and return whether the player won, lost, or tied. Finally create a loop that allows the user to input a name and a class type for two players; the level of both players should be determined at random (between 1 and 99). Print out the name and attributes of each player, and have the first player attack the second. Print whether the player won, lost, or tied. Ask if the user wants to try again. (Python code)
- Create a class named BloodData that includes fields that hold a blood type (the four blood types are O, A, B, and AB) and a Rh factor (the factors are + and –). Create a default constructor that sets the fields to O and +, and an overloaded constructor that requires values for both fields. Include get and set methods for each field. Create a class named Patient that includes id, age, and bloodData fields. Provide a default constructor that sets the ID number to 0, the age to 0, and the BloodData values to O and +. Create an overloaded constructor that provides values for each field. Also provide get methods for each field. The TestBloodData.java and TestPatient.java files have been provided to test your implementation of each class. Code is in java.Create a class named Person that holds the following fields: two String objects for the person’s first and last name and a LocalDate object for the person’s birthdate. Create a class named Couple that contains two Person objects. Create a class named Wedding for a wedding planner that includes the date of the wedding, the Couple being married, and a String for the location. Provide constructors for each class that accept parameters for each field, and provide get methods for each field.Create a class called Invoice in your assignment source package. An Invoice should include four pieces of information as attributes(instance variables) - a part number of type String, a part description of type String, a purchasing quantity of type Int, and a price per item of type double. Your class should have a full constructor that initializes all the four attributes. Provide a set and a get method for each attribute. In addition, provide a method named getInvoiceTotal that calculates the invoice total, purchasing quantity * price per ite, and returns the invoice total. If the quantity is negative, returns 0. Create an test app named InvoiceTest in the same package that demonstrates class Invoice's capabilities.