A c++ program in which your team is creating a game ludo. You are working on player class. It contains the following information. o Current position of player (between 1 to 100) o Player alive pawns (Gooti) o Does the player have its turn now or not. Player data can be initialized via constructor and via one setter function. Player data (attributes) can be fetched using getter() function but with the conformation that via getting data player data cant be changed or updated. (user constant functions)

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter12: Adding Functionality To Your Classes
Section12.2: Providing Class Conversion Capabilities
Problem 5E
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A c++ program in which your team is creating a game ludo. You are working on player class. It contains the
following information.
o Current position of player (between 1 to 100)
o Player alive pawns (Gooti)
o Does the player have its turn now or not.
Player data can be initialized via constructor and via one setter function. Player data (attributes) can be fetched using getter() function but with the conformation that via getting data player data cant be changed or updated. (user constant functions)

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