Market Disruptions and New Technologies Partial

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School

Arizona State University *

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Course

44429

Subject

Electrical Engineering

Date

Apr 3, 2024

Type

docx

Pages

4

Uploaded by nicoeduardo722

Report
VR/AR ( Virtual/Augmented Reality) is the first piece of technology that comes to mind when discussing something that could disrupt a market in the future. By the end of 2021, the combined VR/AR market is estimated to have exceeded $215 billion and will continue to rise in the coming years. They're assisting in the mixing of the actual and digital worlds. AR/VR has allowed for much more interactivity in the video game industry. Pokémon Go, possibly one of the most well-known AR applications, has become a tremendous hit, letting people to catch Pokémon on their phones from anywhere. Pokémon Go has shown that regular people are willing and ready to adopt AR technology. Gaming businesses such as Treyarch are hiring warehouses for interactive gaming, allowing players to compete against one another all while wearing a virtual reality headset. Treyarch is famous for the famous brand of Call of Duty games. Big technology companies are also creating virtual reality and augmented reality technology for use in their own products. While VR and AR are most known for their ability to take the entertainment business to new heights, they also have applications in healthcare, tourism, education, architectural design, sports, and other industries. Though VR and AR are most known for their power to take the amusement business to the next level, they also have applications in healthcare, tourism, education, architectural design, sports, and other industries. With the advancement of VR, AR, and MR (mixed reality), combining with existing software to help engineers and 3D designers better comprehend and create their designs, showing them to their customers and
investors in real time, a transformation in the construction industry is also anticipated in the future. When it comes to printing and building things, 3D printing is the next huge thing. 3D printing is a step forward from traditional production methods, and it has the potential to transform how people get what they need. Early 3D printers were decidedly low-tech, but their complexity has constantly increased. For instance, in an old engineering class of mine, I was able to build a large scale of one of my projects (aircraft carrier) in under 40 minutes! It's yet uncertain how widely 3D printers will be used, or whether they'll upset manufacturers by introducing new business models or usage patterns. If equipment and printing raw material costs continuously drop, the more optimistic view 3D printers as a required item that will someday be found in every home. Customers will be able to simply download their personal items rather than purchasing them from retailers or websites. (Dawson, 2017). What about if, instead of items being created in specific regions and distributed across nations, business became about the mobility of plastic making powders? It remains to be included whether any of this will actually happen, but without a doubt, 3D printing has already made big impacts and will have a bright future. Thirdly, there’s Artificial Intelligence! Now some people may think that those terminator movies are far from realistic, but in reality, they’re closer than we think.
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