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Unit 10 Discussion 1
Hello Class,
Prototyping is a software engineering technique that involves creating a preliminary
version of a software application to evaluate its design, functionality, and usability before
developing the final product. It allows developers to identify potential issues, gather feedback
from users, and make necessary adjustments before investing time and resources into the full-
scale development process. An example of prototyping in software engineering is the
development of a mobile app. A team might create a basic version of the app with limited
functionality to test its user interface, navigation, and overall design. This prototype can be
shared with potential users to gather feedback and identify areas for improvement. Based on the
feedback, the team can adjust the design and functionality before moving forward with the full
development of the app.
Brandon
Joseph
Excellent explanation of software escrow arrangements! You clearly defined what
software escrow is, the role of the escrow agent as a trusted third party, and the key benefit of
mitigating licensing risks if the developer fails to deliver. Software escrow is an important risk
management mechanism for licensees relying on vendor software. Appreciate you outlining the
purpose and basics.
Brandon
Charles
Excellent choice to discuss object-oriented programming (OOP)! You contrasted it well
against procedural programming that focuses on functions - OOP is centered on objects that