mt1
.pdf
keyboard_arrow_up
School
York University *
*We aren’t endorsed by this school
Course
1011
Subject
Industrial Engineering
Date
Dec 6, 2023
Type
Pages
3
Uploaded by PrivateStarPanther31
This exam has 10 quesƟons (in 6 pages).
You have 52 hours to answer the quesƟons.
The esƟmated Ɵme for successful compleƟon of the exam is less than 4 hours.
The nature of the exam allows searching the textbook, notes, slides, and other course materials on moodle. But you
have to abide by the rules of Senate Guidelines on Academic Honesty and course policies.
What you may not do: You may not consult with others in preparing your answers in any mode (talking, emailing,
texƟng). You may not post these quesƟons to any sort of forum and receive informaƟon in that way. If you are
discovered, your case and all accompanying documentaƟon will be submiƩed to the Dean's office via established
channels for cases of academic dishonesty.
Please use the template provided for answering the quesƟons. Following the template is worth 5% of the total mark of
the exam. The template is provided on moodle under submission instrucƟons.
It is reasonable to expect technical snafus (your computer flakes out, network connecƟon drops). Take precauƟons (e.g.,
work offline, save back ups, etc). Do not expect to receive an accommodaƟon If you lose all of your work due to
technical snafus. I will deal with other minor technical snafus on a case-by-case basis.
Pay aƩenƟon to the course announcements during the exam period more than ever.
1. Leonard is a physicist working in a university lab. Leonard’s neighbor, Penny, recently asked him to help her sell Penny
Blossoms. Penny Blossoms are the hair berets Penny makes in her free Ɵme to make some extra money. Leanord thinks
that he can set up a website and sell Penny Blossoms over an online plaƞorm. Although Leonard has some knowledge on
how to make a website, he has no idea how the design should be. Being curious and wanƟng to help Penny, he searches
the internet for basic design principles and finds out about visibility and affordance. He also comes across a cruise
website and thinks that’s a good way to provide all the opƟons accessible from the first page so that every feature will be
visible and afforded to the user. Is that a good approach? Explain why. (8 points)
2. Leonard asks you if you know any process model that complies with the human centered design methodology. Explain
the design process model popularized by the BriƟsh Design Council, the phases and the acƟviƟes involved, and the focus
of the phases. (14 points)
3. If you want to team up with Leonard and look for other teammates to work on this project, explain the makeup of
your design team and why you choose the team to be this way. (7 points)
With your help, Leonard did such a good job that he decided to give up his career in physics and pursue design. Talking
with his friends about the difficulƟes they face when idenƟfying differenƟal equaƟons, they decided to create a
differenƟal equaƟon scanner app. Since this was an applicaƟon for smartphones, Leonard did a bit of research about
designing mobile applicaƟons and came across the term “thumb zone”, which Hoober defines as “the most comfortable
area for touch with one-handed use.” Trying to make their app thumb-friendly, he set up a personalizaƟon system that
collects user data and sorts the boƩom menu bar (or UI BuƩons as he calls them) based on the most frequently used
opƟons on the menu.
For example, assume the original order of buƩons on the screen are “Scan”, “Upload”, “Copy”, “More”. AŌer Leonard’s
friend, Howard, uses the app several Ɵmes, the app collects Howard’s data and idenƟfies that “Upload” and “Copy” are
used more than the rest of the opƟons.
Therefore, the app changes the order of the buƩons accordingly, puƫng “Upload” and “Copy” where it is easier to reach
by thumb.
4. Explain whether this personalizaƟon of the items on the screen is a good idea by describing how it affects the usability
of the system. (8 points)
Through his searches, Leonard finds out that there are guidelines available to follow. Material Design is a visual language
introduced by Google that provides guidelines and tools for designers and developers to design applicaƟons. It is based
on the metaphor of paper and ink and mimics their behavior in the physical world.
5. Google material design guidelines is filled with examples on how they simplified the task of visual search by using
different devices to ease the related cogniƟve processes. Find one of these examples in the current Material Design
Guidelines by using which the task of visual search is simplified. In your answer denƟfy (a) what device is used to ease (b)
which cogniƟve process that ends up to simplify the task of visual search. (12 points)
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
- Access to all documents
- Unlimited textbook solutions
- 24/7 expert homework help