Projectile Motion

.docx

School

University of Texas, Rio Grande Valley *

*We aren’t endorsed by this school

Course

1401

Subject

Physics

Date

Dec 6, 2023

Type

docx

Pages

8

Uploaded by GrandTank6951

Report
Section: 1401-A Name: Projectile Motion – Lab Report GOAL: (briefly state what experiment(s) will be performed and with what purpose) PROCEDURE 1: Initial Velocity, Time of Flight, and Range In this procedure you will be simulating an object fired horizontally. The website you will be using is: https://phet.colorado.edu/sims/html/projectile-motion/latest/projectile-motion_en.html 1. Navigate to the website, into the “Intro” tab. 2. Use the following initial conditions for the simulation: · Height = 10 m · Initial Velocity = 20 m/s · Angle = 0 degrees · Air resistance is turned on (checked) · Acceleration Vectors, Components is turned on (checked) · Speed is set to “Slow” 3. Fire the object using the red button at the bottom of the screen 4. Use the blue tool in the toolbox and inspect the time of flight and range of the pumpkin once it has hit the ground
5. Repeat this process to fill the values in Table 1 below Table 1: Angle (degrees) Height (m) Initial Velocity (m/s) Time of Flight (s) Range (m) 0 10 20 1.48s 26.48m 0 10 18 1.48s 24m 0 10 16 1.47s 21.48m 0 10 14 1.47s 18.93m 0 10 12 1.46s 16.34m 0 10 10 1.46s 13.71m 0 10 8 1.46s 11.04m 0 10 6 1.45s 8.33m 0 10 4 1.45s 5.59m 0 10 2 1.45s 2.81m 0 10 0 1.45s 0m Use Equation 3a from the theory section to calculate the time of flight: t = 1.43 s Compare the time of flight values from table 1 (experimental values) with the calculated time of flight (theoretical value) by calculating the percent error .
Time of Flight Comparison from Table 1: Initial Velocity from Table 1 (m/s) Time of Flight from Table 1 (s) Percent Error (%) 10 1.46s 2.24% 20 1.48s 3.64% 0 1.45s 1.54% Use equation 2 to calculate horizontal range for the initial velocity of 20 m/s D X = 28.56 m. Get the experimental horizontal range for initial velocity of 20 m/s from Table 1: 28.56 m. Calculate the percent error of the experimental with respect to the calculated range: % error 7.28% CONCLUSION (Part I) Explain your results. Was the Time of Flight different for different initial speeds? Why or why not? - The time of flight of a projectile motion is the time form when the object is projected to the time it reaches the surface, so T depends on the initial velocity. How well did your predicted range compare to the actual range? If air resistance is removed, what effect will it have on the range of the projectile? - The range of motion is fixed by the condition y20, using this we can rearrange the parabolic motion equation to find the range of motion. Describe the acceleration vector of the object during flight. You can view the acceleration vector by checking the “Acceleration Vectors” option on the simulation. - If the air resistance is removed, there will be no external force acting on the body in a horizontal direction, only force acting as gravity which is vertical. Air resistance decreases the horizontal content of the projectile through the effect of the air resistance. So, by removing the air resistance the range of the projectile increases. How does the acceleration vector change when air resistance is removed? - Acceleration vector is the change in velocity either the magnitude of the velocity or the direction of the velocity. In projectile motion the horizontal velocity of a projectile is consistent. There is a vertical acceleration caused by gravity.
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help