I am a real big gamer who has a tendency to push whatever obstacle out of the way to make play time. My gaming years range from shortly after the day I was born to the present. I The gaming world does end up with less issues most of the time. However, I seem to have noticed two problems that always end up on top of all other problems. These two problems might impact the feel belonging to many gamers. If that is the case, there will be natural consequences that are followed by this effect. The issues at end are basically people not getting better computers and people not getting the right gaming experience. If you want to play the right games, find the right computer that can run them. The simple rule you require to know right? But, the rule has been disregarded as many people end up buying the wrong PC. They get the one that only does homework and web browsing and doesn’t have the capacity to run the best games of present day. This is most commonly made mistake when it comes to shopping for computers. When you get the right PC, you get a PC that can give great advantages to gaming experiences. For Instance, not only do games run faster and better compared to the PlayStations and Xboxes, they have no excuse to leave out anything due to the sheer amounts of freedom. Developers never have to worry about the capacity of a disc or system specifications of a console which is why it is recommended to develop on Consoles. Also, there are many more opportunities you can take
The most important question you will need to ask yourself is: what do I need or want a computer for? What tasks do I want to be able to accomplish? It can be very easy to get seduced by offers of higher performance and state of the art graphics, but if you never use the computer to its full potential, then that is simply money wasted. Conversely, if you wanted to use a computer for gaming or creative
Do you consider yourself a gamer? Do you come home after a long day at work or college and stick in your favorite PlayStation or Xbox game? If so, are you aware of the negative impact your hobby is having on your life? We don’t want to ruin anybody’s fun here, and we know you’re probably not going to believe us when we tell you this anyway, but actively playing video games - as in gaming for a couple of hours a couple of nights a week - can have far-reaching negative effects on your personal and professional life.
Though gaming has its drawbacks, it also has many benefits to cover them. If controlled, gaming is extremely useful and with the amount of gamers in the world today, it proves that it is not just for children or for teenagers. There are millions of adult gamers that understand the importance of gaming in the under the existing circumstances of the world. Individuals that have studied gamers believe that gaming in today’s
So, I’m going to change things a bit. Instead of just talking about dates and numbers, which can be boring; I’m going to give this a little casual twist. So, in order to start the history let’s get a few facts out of the way. Let’s talk about gamers, mainly because I’ll be using the term a lot; gamers are people who spent a lot of time playing videogames. The Average gamer playing video games has spent twelve years playing them. Adult gamers have an average of fourteen years of playing videogames, guys have an average of sixteen years, and girls have an average twelve years. Speaking of girls did you know that 47% of gamers are girls? I would have never guessed that, but it’s a fact. So, as of 2013 49% of all people who live in The United States owns a console. All of them that own a console have at least two of them. Me, I own eleven… I think I may have a problem. Anyway, now that some of the facts are out of the way let’s start, THE HISTORY OF VIDEOGAMES! Now before I start I want to talk about all the most important events in the history of videogames, as I call them eras. Each era is very important because they shaped the videogames we know and love today.
Video games have been around since the 1950’s. The first computer game was called Chess and there was no “video” to be displayed. The program was not even powerful enough to play the full game. The first computer game to use video was called XOX, or Noughts and Crosses, a form of digital tic-tac-toe. Since then, video games have rapidly grown in popularity and improved the play style and graphics. Some graphics in video games that are currently being released look realistic and the gameplay is smoother. Also, video games today are no longer confined to a desktop computer. There are now gaming laptops, consoles (Ex. GameCube, Xbox, PS3), handheld video games (Ex. Gameboy, 3DS, PSP), and you can now play games on your smart phone anywhere you want. The most popular ways to play video games are on computers or on consoles. PC gaming (computer gaming) and console gaming have been at a “gaming war” for yeas on which is better to play video games on. Both PC gaming and console gaming offer entertainment and a journey into a fantasy world, however, each offers a different way of gaming for the player. Depending on which system is chosen can determine the cost of the system and the upkeep, the way it is played and the special features each have to offer.
This allows people’s addiction to technology to worsen because they have unlimited access at all times. This is also takes away from valuable time doing activities that are productive and more beneficial to the brain. There were even some people who stayed at the stores all night, this is not good for the body because the body needs sleep. It is also not good to be behind a screen for such a long period of time. The game craze has gotten out of hand according to professionals, there have even been people who had died in a gaming cube due to lack of food and water for over fifty hours. I think that is a major issue because it is causing people to put themselves in harm, whether they realize it or not. I strongly believe that the excessive use of technology is an addiction and people do need help, even if it does not seem like a serious addiction, such as alcoholism. Health complications such as eye strain and hearing problems also occur due to excessive use of technology. I know for a fact that is can happen because I use to have normal eyesight until high school. Using screens became part of my everyday life and now I have to wear
If electronic games weren’t so time consuming people would have more time to volunteer and do good for their community. Many people in need would be very gracious of the suddenly very supportive and helpful community. Many people that get helped would then return the favor or help someone else creating a domino effect of people helping each other. People would be so busy helping one another that they would forget about the electronics and do good for the world. People will make new friends from all of the volunteer work they will be doing and then will have more friends to play with in their free time. Communities would be mended and friends would be made.
I have decided to buy a computer that is capable of playing the newest generation of games coming out.This automatically rules out netbooks because of their low specs and cheap hardware they would never be able to run any of the games I want to play. I would like my Operating System to be Windows 10 because more games are made for Windows than mac or linux and I would like to be able to choose from the greatest selection. I want an I7 CPU and at least 26 gigabyes of RAM so that my computer can be quick enough to handle the new games.I would also like for the computer to run 3D modeling software like maya or blender. I want at least 1 Terabyte of permanent storage so all of my music and games can all be stored on one hard drive so that I wont
The major difference between a gaming computer and a gaming console is that people will spend over a thousand dollars on their machines, including peripherals. Some people who personalize their machine usually has expensive hardware, which is why they say it is better. These lavish computers usually have 16GB (gigabyte) of RAM, gaming CPUs (central processing unit), gaming motherboards, solid-state drives, and one to two graphics cards.
Before the concept of time, people have been developing new ways to make life easier. Each technology affects the community in its own way. To illustrate, when a new technology is made like a computer, it made life more simple in different ways. For example, it made research easier also keeping everything in its place/organized. Furthermore, not every technology focuses on developing education, but also it has a major role in games. On-line games have changed through time, and a way to prove that is games used to be 2D, and now it became 3D and more challenging to people. Scientists have studied and researched that gamers are smarter than non-gamers in different aspects. On-line games help and improve gamers mind set in the working field by
In the world of gaming consumers have many options for how to enjoy their games, yet the most popular platform is PC gaming. One of the main draws for PC gamers is the customizability of the systems. A gaming PC’s capabilities range anywhere from being barely able to handle Minesweeper on low settings, to able to run any game on ultra graphics and display it in 4K. The system is only limited by your imagination and your wallet. The ability to create a great gaming experience even when on a budget is also a huge draw for PC gamers. A majority of PC gamers build their own PCs, so that they have complete control of what goes on inside the system, as well as how powerful and how up to date the PC is.There are many factors to consider when building a PC, however price is typically the most important. For gamers who are on budget building their own PC can
The positive effects create a multiplier which means that the increase in the size of the gaming industry would cause an increase in jobs and therefore an increase in the supply of games which could consequently increase the amount of games bought as it would mean the price could be reduced and increased sales could create an increase in profit meaning more people can be hired. The psychological deterioration of weak minded individuals would mean that although GDP could increase there would be the possibility of increased homicides and suicides due to certain games, furthermore GDP isn’t necessarily a good measure of development or standard of living for example Chinas GDP is high and they are in the top five highest GDPs in the world but when GDP per capita is measured China is the 121st best in the world, this shows that the economic positives aren’t always hugely beneficial to the country and the psychological negatives are guaranteed, as there many mentally unstable people who are given access to video games. The gaming industry is taken too seriously because it is being considered for the Olympics even though it isn’t a
It’s preposterous and a dream come true, the profession of an elite gamer. In this day and age, this recreational activity is considered a career. The professional sports they had in previous generations are transitioning into eSports, one of the fastest growing industries in the United States, South Korea, and other places around the world. “To put the skyrocketing of eSport viewership into perspective, the 2013 League of Legends Season 3 World Championship’s thirty-two million viewers surpassed both the BCS National Championship and game seven of the NBA Finals by seven million, and more than doubled the viewership of the World Series.” (Kasten) With this career, however retirement comes quickly and fame dissipates gradually. The career of a famous professional gamer is very dynamic and never set in stone. Although it is theoretically an enjoyable career, professional gamers develop huge drawbacks which include persistent stress, video-game related health problems, and early retirement, which leaves the gamer living under inhumane circumstances. The negative outcomes that result from the famous gamer profession, greatly outweigh the positives.
Simply talking about gaming as if it was nothing but a problem really makes you wonder of those who actually support gaming. And for those who do fall victim of a fixed mindset, they would believe that these are nothing but young children who needs to be controlled. However, that simply is not true. As a matter of fact, there are those who not only support gaming as a part of our arts and culture now, but also as a source for creativity. Not only that, but thanks to gaming, we are now able to become even more connected around the world and exceed our technological capabilities, as well as a given opportunity to get a job online as a web influencer. I was able to
Gaming is becoming mainstream and it’s generating a lot of buzz. It’s not just that we like to spend more time playing games, gaming itself is becoming increasingly lucrative and competitive. This kind of rise in popularity is bound to mean one thing: changes in the industry. New gaming trends are popping up and they will change the future of gaming once more. What to expect?