Back in the year around 1998 when the computer started to be a part of the household product and I first saw it in a science fair. I knew right away I have to learn what a computer is. Before PC, we played Nintendo, Saga, Dandy and more other TV game consoles with 8 bit graphic. We would play for hours either in my house or in my friend’s house. Also back then there were arcades where people can go and play, we also went there to play, arcade video games, but a PC changed the way we used an electronic device. The same time it would do different jobs such as collect information in DB, used as a typewriter, or run codes , playing midi files, browse pictures or by logging into IRC chats you could make friends worldwide and search information over the internet. It was a fascinating dream machine for young me. This is what I wanted to learn, it was an outside of school learning situation. I was young, with a desire and was curious. It all started with a science fair. Which was open for general public and anyone can wait in line to use a public PC for a small amount of time. I stood in line to see what it is. Once my turn came and the engineer maintained that PC asked, what I wanted to do, I replied I want to play a game. He launched a game and that was where I got hooked and my learning process began. I mean the whole experience was different, I could launch a game without a cartridge, save a game and also have a whole bunch of games under one folder, as a teenager what more I
Currently, computers are used for everything in life. For example, from researching for a large essay project to playing video games with friends. “From the outset, computers were weighed for both military and commercial significance, and hence they straddled the very institutional boundaries that central to this study. It is also significant that computers became valuable research instruments in nearly all disciplines.” (Akera, 2). The first digital computer was constructed in 1946 by John Mauchly, a professor, and Presper Eckert, an inventor. “They met by chance in 1941 at the University of Pennsylvania’s Moore School of Engineering. They soon developed a revolutionary vision: to use electricity as a means of computing--in other words, to make electricity "think."” (McCartney, 1). They were ignored by their colleagues, but in 1943 they were becoming more well known and was funded by the U.S Army. The U.S Army was seeking for a contraption that can quickly calculate ballistic missile trajectories in wartime Europe and Africa (McCartney, 1). John Mauchly and Presper Eckert led a team that constructed the computer that occupied 1,800 square feet and weighed thirty tons. They named the large computer, ENIAC, Electronic Numerical Integrator and Computer. The process of building this machine was not an effortless task, Mauchly and Presper and their team had to overcome many problems
On the right is a mind map which I created in order to narrow down my topic and my question. I combined both of my mind maps into one to save space. My topic started with just the capability, ICT, particularly the Creating with ICT. From there, I narrowed it down to either a software or a hardware project, because they are the main sections within computers. From software I had the idea of either programing a game, programming a physics engine (program an object to respond realistically to physics within a digital environment), or to program procedural generation (digitally generating a random yet realistic landscape). From hardware I decided on either building a computer cluster (Several computers linked which can then work as one) or to build a computer. From both hardware and software, I had the idea to build my own gaming console with an Arduino (small programmable circuit board), or to program an operating system for a Raspberry Pi (a single circuit board computer). After I had found these topics, I extended the mind map further
The moment I changed the background color on my Commodore 64 I knew I wanted to do something with computers when I grew up. Of course, as a young child, I really had no idea what computers were capable of, but the connection was clear. The next few years were spent learning about computers and electronics. I was so curious that every single phone, alarm clock, and remote were disassembled and reassembled multiple times. Most of the time it was put back together and nobody ever knew, but occasionally that screw I could not find a hole for would betray me. This curiosity continued with lawnmower engines, trimmers, and anything new that came into the house. My behavior became more than just a curiosity when I started disassembling the family car.
There were times in elementary school when teachers had to pick me up from my chair to give another student a chance to use the school computer. When I first laid eyes on a computer I was amazed at all the things that it could accomplish but I never really delved the aspects of it. This changed when I took my AP Computer Science course during my junior year, taking the class helped develop my passion for the computer. Taking this course helped me to explore other areas of the computer that I didn’t know existed, because I wanted to learn more about the world of computers I decided to join the cyber security team and the robotics team at my school. By joining the cybersecurity team I was able to augment my knowledge on computers in general,
Computers were always intriguing at an young age but I never attempted to understand them
This book was published in 1985 and is still relevant and popular 31 years later. Nobody thought the ENIAC, the first computer, was the size of an entire room. 29 years after the ENIAC, the first personal, desktop computer was made. This proves that boundaries are meant to be broken and even when something seems impossible, it may just be a few years down the road. Ender’s Game really captures that curiosity of what's ahead and that’s is another reason why you should read this
“Clearly, the lure of the laptop is too compelling to resist”, states Mary Flanagan, writer of the article “The Classroom as Arcade”. In this article, Flanagan is giving a lecture, and a student is playing a game simply
I still remember the first account I ever made on the internet. I remember signing up to yahoo mail around the age of six or seven. I remember using that account to sign up for several other accounts, some of which I still use today. I remember the first computer I could ever call my own, a crappy blue Power Macintosh G3, with it’s bulbous glass screen and terrible plastic design. Ever since I was young, I was surrounded by technology, and this immersion led to fascination.
Many have been researching the various problematic assumptions and ideas of youth and the social media, but few have actually been able to prove that youth and technology could be helpful or harmful. S. Craig Watkins and Danah Boyd have accomplished the task of studying youth and social media, and have come to the conclusion that social media has given youth a different perspective on life. In The Young and the Digital article, we see many believe that technology has been shaping our kids. The question remains, whether the social media such as MySpace and Facebook are affecting the way teens ' and young people view racial classes?
Every since I was a child, computers fascinated me. I wondered how a computer can display pictures and words very quickly onto the screen. Who invented the computer and how can all of the websites and applications work? It amazes me how many programmers program applications in order for the world population to use on a daily basis.
When I opened it up I understood nothing of how all the components made images show up in the screen. I was fascinated by all the little green PCB’s and the components precisely and artistically put together. My first experience with a computer is how many people see computers; as a magical box that does things. But I wanted to know more and I wanted to also be able to control the computer. I started early with programing because my Dad was a computer systems engineer he gave me a thousand page book outlining the basics of visual basic and that book was way too much information for my mind. But in Fifth grade me and my friend took a summer class at UWM for computer programming. I can honestly say that that class changed my life. The week long class took me from a curious kid to someone who could harness computers infinite potential, and what did I do with that ability? I made games, in that class we made connect four, space invaders, a calculator , and even worked on programming 3D games. That class introduced me to the ever evolving world of computers and after that class my curiosity just
While the first time I used a computer was before the first time I had conscious thought, I reached out to my Dad and he told me he first brought home a computer for the family to use when I was 3 years old. At age 3, I was playing the age-old puzzle games that have captivated my enthrallment all my life (even to this day I’m trying to find a download for Zoombinis). This period must have been when technology became an important part of my life, because for every part of my life I can remember, technology has been an integral part of my life.
I started middle school when we moved to Rochester Hill’s from Ann Arbor. Our new blended family (my mother remarried) had several computers and other new technological devices, as did most of the homes in the affluent community in which we lived. Home pc’s became a useful tool in middle school; I surfed the net, wrote papers, and researched articles over the Internet. My whole family became engulfed with the technology wave. Our extended family and close friends eventually all came to a point where they used some sort of pc or computing device in their everyday lives. Computers made it easy to communicate, and because our family and relatives lived a good distance apart we were able to effectively chat and email our way out of “snail mail.”
Hello, My name is Marcus Paige. This is my essay on how gaming saved my future. I discovered gaming through watching television. One show in particular that caught my attention, was called "Nick's Video Arcade". I would really get into that show because during that time I did not own my a console of my own. So, this was the best I could do at the time. I would also pick up gaming magazines from time to time. I could see what was new in the gaming scene and read about future consoles coming out. I also became a huge fan of the readers section of these magazines, since you could send in questions and have them answered.
Study of five and six year olds and how they learned in a computer enrich environment