Methods
Participants
19 undergraduate students from the College of Staten Island participated in this experiment, serving as part of their course requirement. The experiment consisted of both males and females.
Materials and Designs
Each participant was assigned a computer booth containing a personal computer. Computers were equipped with the Cog Lab 2.0 database from which the experiment was carried out and with statistical software which was used to analyze the data acquired. The dependent variable for the experiment was the speed (response time) with which a response was made. The independent variables were the number of digits in the memory set (1, 3, or 5) and response type.
Procedure Participants were first provided with instruction outlining the contents and requirements of the experiment. After selecting the Sternberg’s experiment from the database; an instruction screen appeared and participants were prompted to enter their names, click on do the experiment and press the space bar to start. Upon pressing the space bar, a fixation point appeared in the middle of the screen. After one second, the participants were shown a short list of (1, 3, or 5) numbers for 1.2, 3.6, or 6 seconds respectively and asked to memorize them. The memory set disappeared, then a probe in the form of a single digit was shown 1 to 3 seconds later. Participants were required to indicate, as quickly and as accurately as possible, whether this probe number was in the list just presented
What were your controls for this experiment? What did they demonstrate? Why was saliva included in this experiment?
Statistical Techniques. This was an exploratory study, it was meant to determine the overall favorability of women showing signs of menstruation, and decide if said menstrual signs affected the general objectification of women. Researchers used descriptive evidence such as: where the participants sat post experiment, the overall masculinity and femininity levels of participants, and an Expectation rating form. Statistical techniques such as the ANOVA test, chi-square analysis, T-test, and X2 test were also used.
In a quiet college classroom, participants were individually tested, with a seat positioned in view of a computer, and a seat on the side for the experimenter to sit. There were four tasks for the participants to complete, that were timed. The participants were told that if they were to make an error by naming the wrong color, to correct it and read the next color, as the experimenter would write how many errors
This experimental research was conducted in a laboratory setting. The necessary equipment for each group included a stack of twenty squiggle cards, a stack of twenty word cards, and a stopwatch. On the back
Participants were led to an isolated lab room were they participated in a task-switching experiment. They were involved in 2 tasks a magnitude test and an odd even task. There was 100 randomly assigned trials 50% task-switch and 50% task-repeat that were completed by the participants. There were different type keys presented to the participants such as: z for an odd number, x for an even number, m for a number (>) than 5,
The equipment used consisted of a 60 Hz monitor on a 19 – inch computer screen. The program for the test ran on a viglen Pentium 4.30 GHZ. To present the stimuli’s four
A total of 59 participants took part in this experiment. They were split into two independent experimental groups, one being the control group, and the other the experimental group. There were 30 participants in the control group, and 29 participants in the experimental group. The male to female ratio was fairly equal with
In experiment 1, participants were instructed to press a key to determine if the stimulus was red, blue, yellow, or green. On the second half of the experiment, the stimulus appeared in grey with only one colored letter which was positioned randomly. Error rates for the experiment were below 2.5% for each condition, which is quite low. Experiment 2 was the same as experiment 1 except that there were 114 data collections instead of 288 and there were 36 practice trials instead of 72. According to experiment 1 and 2 it is suggested that the effect of
This experience consisted of 20 subjects from Woden plaza varying of age and gender. It also included one student who was going to conduct the experiment.
The primary aim of Experiment 5 was to test whether participants are spending more time searching memory for A-Br relative to C-D pairs. If the cues for the A-Br pairs seemed more familiar to participants, this could encourage them to search memory longer for the pair relative to C-D pairs. It is reasonable to assume that they would be more familiar given that the individual items in A-Br pairs tend to be better recognized relative to C-D pairs (Aue et al., 2012; Criss & Shiffrin, 2005). In memory models such as REM (Diller, Nobel, & Shiffrin, 2001) the time spent searching memory is represented as an index of the number of times the model attempts to retrieve information from memory and either fails or rejects the retrieved information. Thus, each additional attempt at searching memory affords an additional opportunity to retrieve either the correct memory trace, retrieve an incorrect memory trace, or to fail to retrieve the memory. As such, having an additional opportunity to retrieve something from memory could boost the likelihood of retrieving either the correct or incorrect trace for A-Br pairs relative to C-D pairs and could potentially explain both the PF and PI observed in the current data.
In each trial, the participants were presented with a sequence of words on the left side of the window. Each word was presented for one and a half seconds. After all the words were presented, the response buttons were presented on the right side of window. These response buttons were labeled with words from the sequence along with new distractor words that were not part of the sequence. The goal of the participants was to click on the response buttons and identify all the words that were part of the sequence. The independent variable for this study was the types of words that were presented on the test (response buttons). The dependent variable was the percentage of each types of items reported.
The experiment consisted of 6 trials that contained words such as: sleep, bed, tired etc. The participants were asked to look at the rectangle on the screen before starting the trials. In the first trial, the participants were asked to press the “start trial” button because a fixation dot would appear in the middle of the screen. The participants were asked to stare at the computer until a sequence of words appeared, with each word was presented for one second. After a full sequence was presented, a set of buttons were shown, each labeled with a word. Some the words were on the list, and some were not. The participant’s task was to click or tap on the buttons to indicate which words were in the sequence. The sequence of words consisted of the actual words shown or related or unrelated words. For example, some trials consisted of all sleep related content to see if the participant would select items that were related or select items that were not in the sequence. After identifying the words that were shown in the sequence, they would receive feedback on the accuracy of their memory. After the participants were done
Participants/Subjects of experiment one: Seventy-one male and female undergraduates. .A11 had taken psychological tests approximately 2 weeks earlier.
The method and procedure used to complete this experiment were 210 student volunteers who were paired in groups going from 1-8 people. All used MediaLab, 2012 which used an Involuntary
A participant in the experiment can have a response time less than 100 milliseconds if he or she read the lab background and instruction before starting the experiment. This way all the information of what is expected of them has already been process in their brains. In addition, if the participant has their finger on top of the key they have to press after witnessing the dot, this will save time on remembering which key has to be pressed and where on the keyboard is this key located. Finally if the person has a really fast internet connection in their laptop, tablet or phone, this person’s responses will be faster than another participant with slow internet connection. A combination of these things, previous knowledge, physically awareness and internet speed, can help a participant response time to be less than what it is expected.