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- a. Write a FractionDemo program that instantiates several Fraction objects and demonstrates that their methods work correctly. Create a Fraction class with fields that hold a whole number, a numerator, and a denominator. In addition: Create properties for each field. The set access or for the denominator should not allow a 0 value; the value defaults to 1. Add three constructors. One takes three parameters for a whole number, numerator, and denominator. Another accepts two parameters for the numerator and denominator; when this constructor is used, the whole number value is 0. The last constructor is parameterless; it sets the whole number and numerator to 0 and the denominator to 1. (After construction, Fractions do not have to be reduced to proper form. For example, even though 3/9 could be reduced to 1/3, your constructors do not have to perform this task.) Add a Reduce() method that reduces a Fraction if it is in improper form. For example, 2/4 should be reduced to 1/2. Add an operator+() method that adds two Fractions. To add two fractions, first eliminate any whole number part of the value. For example, 2 1/4 becomes 9/4 and 1 3/5 becomes 8/5. Find a common denominator and convert the fractions to it. For example, when adding 9/4 and 8/5, you can convert them to 45/20 and 32/20. Then you can add the numerators, giving 77/20. Finally, call the Reduce() method to reduce the result, restoring any whole number value so the fractional part of the number is less than 1. For example, 77/20 becomes 3 17/20. Include a function that returns a string that contains a Fraction in the usual display format—the whole number, a space, the numerator, a slash (D, and a denominator. When the whole number is 0, just the Fraction part of the value should be displayed (for example, 1/2 instead of 0 1/2). If the numerator is 0, just the whole number should be displayed (for example, 2 instead of 2 0/3). b. Add an operator*() method to the Fraction class created in Exercise 11a so that it correctly multiplies two Fractions. The result should be in proper, reduced format. Demonstrate that the method works correctly in a program named FractionDemo2. c. Write a program named FractionDem03 that includes an array of four Fractions. Prompt the user for values for each. Display every possible combination of addition results and every possible combination of multiplication results for each Fraction pair (that is, each type will have 16 results).The Rectangle class) Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains: ■ Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height. ■ A no-arg constructor that creates a default rectangle. ■ A constructor that creates a rectangle with the specified width and height. ■ A method named getArea() that returns the area of this rectangle. ■ A method named getPerimeter() that returns the perimeter.Draw the UML diagram for the class and then implement the class. Write a test program that creates two Rectangle objects—one with width 4 and height 40and the other with width 3.5 and height 35.9. Display the width, height, area, and perimeter of each rectangle in this order.(The Rectangle class) Following the example of the Circle class in Section 8.2,design a class named Rectangle to represent a rectangle. The class contains:■ Two double data fields named width and height that specify the width andheight of the rectangle. The default values are 1 for both width and height.■ A no-arg constructor that creates a default rectangle.■ A constructor that creates a rectangle with the specified width and height.■ A method named getArea() that returns the area of this rectangle.■ A method named getPerimeter() that returns the perimeter.Draw the UML diagram for the class and then implement the class. Write a testprogram that creates two Rectangle objects—one with width 4 and height 40and the other with width 3.5 and height 35.9. Display the width, height, area,and perimeter of each rectangle in this order.
- Write Rectangle class to represent a rectangle. The class contains:a. Two double data fields named width and height that specify the width and height ofthe rectangle. The default values are 1 for both width and height.b. A no-arg constructor that creates a default rectangle.c. A constructor that creates a rectangle with the specified width and height.d. A method named getArea() that returns the area of this rectangle.e. A method named getPerimeter() that returns the perimeter. in JavaWrite Rectangle class to represent a rectangle. The class contains:a. Two double data fields named width and height that specify the width and height ofthe rectangle. The default values are 1 for both width and height.b. A no-arg constructor that creates a default rectangle.c. A constructor that creates a rectangle with the specified width and height.d. A method named getArea() that returns the area of this rectangle.e. A method named getPerimeter() that returns the perimeter.Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }
- D Create a class Sum with the following fields, constructors and methods:Fields: create two integer fields Constructors:- a no-argument constructor- a constructor with two parameters Methods:- write a getter to return the sum of fields- Create 4 overloaded calculate methods 1. method receives two integer parameters and returns the sum 2. method receives four integer parameters and returns the sum 3. method receives two double parameters and returns the sum 4. method receives two String parameters and returns the sum Create a demo class to test the two constructors, all the methods and display the returned values. You can hard code the parameters values. Make sure the four methods created are toverloaded i.e. same method name for all four.Create a class named Person that holds the following fields: two String objects for the person’s first and last name and a LocalDate object for the person’s birthdate. Create a class named Couple that contains two Person objects. Create a class named Wedding for a wedding planner that includes the date of the wedding, the Couple being married, and a String for the location. Provide constructors for each class that accept parameters for each field, and provide get methods for each field.Design a class named MyPoint to represent a point withx- and y-coordinates. The class contains:■■ The data fields x and y that represent the coordinates with getter methods.■■ A no-arg constructor that creates a point (0, 0).■■ A constructor that constructs a point with specified coordinates.■■ A method named distance that returns the distance from this point to aspecified point of the MyPoint type.■■ A method named distance that returns the distance from this point toanother point with specified x- and y-coordinates.■■ A static method named distance that returns the distance from two MyPointobjects.Draw the UML diagram for the class then implement the class. Write a testprogram that creates the two points (0, 0) and (10, 30.5) and displays the distancebetween them.
- Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four information as instance variables: a part number (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). Your class should have a constructor that initializes the four instance variables. Provide a set and a get method for each instance variable. In addition, provide a method named getInvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as a double value. If the quantity is not positive, it should be set to 0. If the price per item is not positive, it should be set to 0.0. Write a tester class named InvoiceTest that demonstrates class Invoice’s capabilities by creating two invoices then changing and printing their characteristics.a. Carly's Catering provides meals for parties and special events. In Chapters 3 and 4, you created an Event class for the company. Now, make the following changes to the class: Currently, the class contains a field that holds the price for an Event. Now add another field that holds the price per guest, and add a public method to return its value. Currently, the class contains a constant for the price per guest. Replace that field with two fields—a lower price per guest that is $32, and a higher price per guest that is $35. Add a new method named isLargeEvent() that returns true if the number of guests is 50 or greater and otherwise returns false. Modify the method that sets the number of guests so that a large Event (more than 50 guests) uses the lower price per guest to set the new pricePerGuest field and calculate the total Event price. A small Event uses the higher price. Save the file as Event.java. b. In Chapter 4, you modified the EventDemo class to demonstrate two Event…Create a class called Invoice in your assignment source package. An Invoice should include four pieces of information as attributes(instance variables) - a part number of type String, a part description of type String, a purchasing quantity of type Int, and a price per item of type double. Your class should have a full constructor that initializes all the four attributes. Provide a set and a get method for each attribute. In addition, provide a method named getInvoiceTotal that calculates the invoice total, purchasing quantity * price per ite, and returns the invoice total. If the quantity is negative, returns 0. Create an test app named InvoiceTest in the same package that demonstrates class Invoice's capabilities.