Create a class named Apartment that holds an apartment number, number of bedrooms, number of baths, and rent amount. Create a constructor that accepts values for each data field. Also create a get method for each field. Write an application that creates at least five Apartment objects. Then prompt a user to enter a minimum number of bedrooms required, a minimum number of baths required, and a maximum rent the user is willing to pay. Display data for all the Apartment objects that meet the user’s criteria or an appropriate message if no such apartments are available. Save the files as Apartment.java and TestApartments.java.
Create a class named Apartment that holds an apartment number, number of bedrooms, number of baths, and rent amount. Create a constructor that accepts values for each data field. Also create a get method for each field. Write an application that creates at least five Apartment objects. Then prompt a user to enter a minimum number of bedrooms required, a minimum number of baths required, and a maximum rent the user is willing to pay. Display data for all the Apartment objects that meet the user’s criteria or an appropriate message if no such apartments are available. Save the files as Apartment.java and TestApartments.java.
Chapter5: Making Decisions
Section: Chapter Questions
Problem 9PE
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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- Create a class named Apartment that holds an apartment number, number of bedrooms, number of baths, and rent amount. Create a constructor that accepts values for each data field. Also create a get method for each field. Write an application that creates at least five Apartment objects. Then prompt a user to enter a minimum number of bedrooms required, a minimum number of baths required, and a maximum rent the user is willing to pay. Display data for all the Apartment objects that meet the user’s criteria or an appropriate message if no such apartments are available. Save the files as Apartment.java and TestApartments.java.
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