Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local Create a new project named LabExer5A. Set the project location to your own The program shall: generate a random number from 1 to 50 for a player to guess; display a message that indicates whether the player’s guess is correct, too low, or too high; and prompt the user to keep on guessing until the correct value is entered Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1 – 50) a letter or any non-numeric character Prompt the user so that he can guess again if an exception is Display the number of total Note: An invalid input (when an exception is thrown) is not considered a valid guess or atte
Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local Create a new project named LabExer5A. Set the project location to your own The program shall: generate a random number from 1 to 50 for a player to guess; display a message that indicates whether the player’s guess is correct, too low, or too high; and prompt the user to keep on guessing until the correct value is entered Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1 – 50) a letter or any non-numeric character Prompt the user so that he can guess again if an exception is Display the number of total Note: An invalid input (when an exception is thrown) is not considered a valid guess or atte
Programming with Microsoft Visual Basic 2017
8th Edition
ISBN:9781337102124
Author:Diane Zak
Publisher:Diane Zak
Chapter10: Classes And Objects
Section: Chapter Questions
Problem 2E: Open the Palace Solution.sln file contained in the VB2017\Chap10\Palace Solution folder.
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- Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local
- Create a new project named LabExer5A. Set the project location to your own
- The program shall:
- generate a random number from 1 to 50 for a player to guess;
- display a message that indicates whether the player’s guess is correct, too low, or too high; and
- prompt the user to keep on guessing until the correct value is entered
- Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following:
- a number that is out of range (1 – 50)
- a letter or any non-numeric character
- Prompt the user so that he can guess again if an exception is
- Display the number of total
Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt.
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