Design a class named Rectangle to represent a rectangle.

Programming Logic & Design Comprehensive
9th Edition
ISBN:9781337669405
Author:FARRELL
Publisher:FARRELL
Chapter10: Object-oriented Programming
Section: Chapter Questions
Problem 19RQ
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Design a class named Rectangle to represent a rectangle. The class contains:

  • Two double data fields named side1 and side2 that specify the width and height of the rectangle. The default values are 1 for both side1 and side2.
  • Public set and get methods for each of the 2 data fields.
  • A no-arg constructor that creates a default rectangle.
  • A constructor that creates a rectangle with the specified side1 and side2.
  • A method named getArea() that returns the area of this rectangle.
  • A method named getPerimeter() that returns the perimeter.
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